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Autodesk Media & Entertainment @UCxwR36p9yhwpOO5HLrqdBPg@youtube.com

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47:13
Creativity in Hyperdrive: Mastering 3D Animation with Efficiency
56:02
How to Build a Futuristic City from the Ground Up in Maya
12:37
Creating Legendary Games with 3ds Max and Maya
11:07
How Maya Makes Creativity Click and Animation Quick
44:56
Create a Fluid Simulation with Bifrost for Maya (MPM Solver)
46:54
Create Next-Level Product Visualizations With 3ds Max
20:16
Deliver Faster Rigging and Animation with AI
35:51
Shaping Tomorrow: Enhancing VFX with AI at Crafty Apes
22:05
Augmenting Creative Workflows with AI Research
34:25
Dexter Studios: Harnessing OpenUSD and Virtual Production for Efficiency
36:38
Rising Sun Pictures: Integrating a ML Department in a VFX Studio
40:27
Open Standards in Action: Fin Design's VFX Workflow Behind 'The Creator'
40:27
Art Without Borders: Mastering Technical Tools for 'Iwájú'
55:27
Top 10 Golden Rules for Easier Modeling in 3ds Max
01:45
Save Time With Modular and Procedural Rigging With Bifrost in Maya
02:01
Increase Efficiency With Autodesk Flow Retopology for Maya and 3ds Max
02:11
Accelerate Production Planning with AI-Powered Flow Generative Scheduling
31:40
How to Achieve Better Collaboration Across the Production Lifecycle with Flow Capture
13:01
Why Procedural VFX and Rigging Are Game-Changers | Bifrost for Maya
56:01
Building Legendary Game Assets of Ancient Indian Lore
02:06
The Secret Formula to Tracking Productions at Mikros Animation
02:05
Defying Conventional Animation Styles at Mikros Animation
48:16
How to Create a Dusty Explosion with Bifrost for Maya
08:34
Save Time with Procedural Modeling - Part 7
04:31
Save Time with Procedural Modeling - Part 6
04:49
Save Time with Procedural Modeling - Part 5
09:56
Save Time with Procedural Modeling - Part 4
11:55
Save Time with Procedural Modeling - Part 3
07:00
Save Time with Procedural Modeling – Part 2
13:55
Save Time with Procedural Modeling – Part 1
00:51
Autodesk Games Showreel 2024
01:18
Autodesk Media & Entertainment Showreel 2024
01:00:05
How to Create Captivating Brand Experiences with 3ds Max
07:58
Creature Animation - Exporting for Lighting and Rendering - Part 7
27:14
Creature Animation - Blocking Plus Workflow Continued - Part 6
14:24
Creature Animation - Blocking Plus With The Graph Editor - Part 5
17:32
Creature Animation - Taking Your Creature From Still To Alive - Part 4
15:37
Creature Animation - Creating Key Poses - Part 3
13:47
Creature Animation - Adding Shelf Icons For Maximum Productivity - Part 2
25:02
Creature Animation - Building Your Animation Reference Library - Part 1
02:21
Jellyfish Pictures Looks to the Future of Cloud-Connected Workflows with Autodesk Flow
51:54
How to Create Hyper-Realistic Games with the Power of Accelerated Volumetric Video
59:41
FINAL FANTASY XVI: Wrangling complexity to deliver top-quality
51:07
How to Maximize Creativity and Efficiency with AI for Game Asset Creation
03:00
What's New in Autodesk 3ds Max 2025
04:32
What's New in Autodesk Maya 2025
17:15
Stories Matter: Inclusive Storytelling and the Future of Work with Women in Animation (WIA)
13:53
How Technology Brought Pinocchio to Life with ShadowMachine
17:23
Going from “That’s Never Been Done” to Delivery with The Mill
12:06
Art as a Driver for Technology with Mikros Animation
14:02
Artists and Technology in Harmony with Artists Equity
01:06:55
Cracking the Case on OpenUSD: How to Achieve Glorious 3D Interoperability
09:47
3D Balloon Text Effect in Bifrost for Maya - Part 5
09:01
3D Balloon Text Effect in Bifrost for Maya - Part 4
05:21
3D Balloon Text Effect in Bifrost for Maya - Part 3
11:41
3D Balloon Text Effect in Bifrost for Maya - Part 2
07:34
3D Balloon Text Effect in Bifrost for Maya - Part 1
59:02
The Future of Look Development: Empowering Artists with OpenPBR
19:34
2023 Maya Animation Challenge Reel
01:40
Marvel and Autodesk Team Up with The Mill for VFX Spectacle on Sphere