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Lucky Paper @UCx9a677zDh8t5jvOHQuBsjA@youtube.com

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09:09
April 10th, 2025 Sacred Geometry Cube Update
21:34
April 9th, 2025 100 Ornithopters Cube Update — Tarkir: Dragonstorm!
01:06:19
The ↑↑↓↓←→←→ABCs of Combo
40:40
Tarkir: Dragonstorm Cube First Impressions for Sacred Geometry
29:41
Tarkir: Dragonstorm Cube First Impressions for 100 Ornithopters
01:14:58
Judge Bones Teaches You How To Organize Your Own Grassroots Cube Event
04:06:45
Live Cube Design Updates to Sacred Geometry — My New Cube Celebrating Magic’s Most Elegant Cards!
01:37:49
The Salt Box Tournament Report
01:40:19
Aetherdrift Cube Set Review
01:21:07
The Barash Files 004 — Building Skill vs. Building Community and Learning from Your Mistakes
01:31:58
Mindbreak Trap Forgives All Sins with Julien Henry
01:00:07
Our Favorite Cards from 2024
01:07:08
Aesthetic Values and Style in Cube Design
01:01:11
Vintage Cube Sucks
01:16:38
Debriefing Vertex Philadelphia & 100 Ornithopters Unite
01:21:13
The Barash Files 003 — Reflections on Cube Drafts Past
01:19:01
Using the Foundations Starter Collection as the Base for Your Own Cube — with Carmen Klomparens
01:35
100 Ornithopters Unite Announcement
01:05:36
Changing Patterns in Magic R&D
01:25:16
The Barash Files 002 — On Terminology, Communication, and Community
01:29:06
Always Be Cubing — 2024 in Review
01:12:45
The Barash Files 001 — The Principles of Game Design
57:00
A Loom Made of Yarn: the Tools of Cube Design
01:07:30
Fixing is Cringe with Jenn the Judge
01:30:57
Foundations Community Set Review
01:07:57
On Board Wipes and Cube Design
01:04:36
Clown Shoes Cubes and How to Use Feedback
01:19:11
Foundations First Impressions
01:07:18
Heuristics for Having a Good Time
01:31:51
2–1 Into 3–0 Into 3–0 Into 3–0 Into Drop and Go Eat Ramen
01:49:29
Bloomburrow and Duskmourn: House of Horror Cube Community Set Reviews
01:47:14
Ryan Saxe’s Auto Battler Inspired Format
01:15:11
Commander Bans and Consumption as Self Expression
01:18:37
Boromir Sucks and Oko is a Joke-O: Sweeping Updates to the Turbo Cube
01:08:37
State of the Game 2024
01:12:36
Cards We Were Wrong About: 2024 Standard Rotation
01:09:22
Randomness Revisited — Strategy vs. Tactics in Game Design
01:02:40
Using Little Pieces of Paper as a Supermassive Random Number Generator
01:13:45
Grassroots Cube Event Potpurri
33:33
Spotlight: Recross the Paths
01:00:04
French Vanilla Face-Off
01:24:03
Bloomburrow First Impressions, Mechanics, and Personal Cube Additions
01:32:49
Book Club: The Beauty of Games by Frank Lantz
01:00:24
Text, Subtext, and Cards with Secrets
01:07:32
It Feels Good to Riffle Shuffle Duals: Preparing the Neoclassical Cube for Steel City
01:14:13
Modern Horizons 3 Cube Community Set Review
01:17:24
Boston Cube Party Tournament Report with Patrick ‘Dirt’ Doherty
01:06:07
The Joy of Gaming with Richard Garfield
01:10:14
Full Vintage Rotisserie Draft with Alex and Aran
01:21:07
A Review of All the Coolest Cards from Modern Horizons 3
01:00:35
A Cube is Like a Building
01:22:14
Reading Series — The Creator of ‘Magic the Gathering’ Knows Exactly Where it All Went Wrong
55:52
Commitment to the Bit — On Context Shift Cubes
01:10:36
We Can Cut This if You Want
01:00:03
Tutors in Cube Design: Creating Variety by Reducing Variety
01:11:55
Outlaws of Thunder Junction Cube Community Set Review
01:07:18
Cube Design Iron Chef: Goblin Charbelcher
03:32
Lucky Paper Radio Trailer
01:23:21
The Hardest Part is Just Getting Started, with Sam from Rhystic Studies
01:16:50
Magic on the Holodeck: Outlaws of Thunder Junction First Impressions and Personal Cube Additions