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DaveW @UCwkYEgAQYX2eDYQ0cBkSolw@youtube.com

6K subscribers - no pronouns :c

This channel is a repository for my old tutorial content. So


02:30
Render Props in Unreal with alpha masking
04:54
Make stuff bumpy in Unreal with Parralax Occlusion Mapping.
03:47
Editing HDRIs to fit your Directional light in Unreal
27:40
Create a SciFi UI Shader in Unreal.
07:09
How to Constrain Cameras in Marmoset Toolbag.
06:47
Max to Zbrush Zbrush Using Polygroups and Polish by Feature
02:11
Zbrush Mask by group
06:13
Max to Zbrush Basic Polishing for hard surface Models
15:54
Substance Designer Making TrimsTips 02
14:43
Substance Designer Making Trims Tips 01
05:16
Make meshes in ZBrush form Height maps in Substance Designer
07:52
Link Substance Exports to photoshop for non destructive editing
10:15
Render Materials in Mamoset Extra
24:21
Render Material Sphere in Marmoset
03:38
SHU Games Design Student Showreel
23:50
Boris the Berserker Photobash Timelapse
22:54
A walkthrough of a Glass material in UE4
05:54
SHU Game Prototypes Showreel 2019
07:06
SHU GAME DESIGN SHOWREEL 2019 (Long version)
01:56
3Dsmax Remove Annoying Hidden Vertices
05:26
Blocking Light in Unreal 4 Environments
11:36
3DSMax Grids and Snapping Overview.
05:54
Unreal Basic Snaps and Grid Overview
01:33
Kitchen Trailer: Scrooby Manor VR
04:09
SHU Games Design showreel 2018
01:01
Trailer for PilgrimVR
07:09
Setting up Camera Constraints in Marmoset Toolbag
12:06
Marmoset Toolbag. Exporting images
13:38
3D Coat: baking models for painting
20:21
Substance Painter: Paint Normal/Bump Detail on a low poly model
37:50
Substance Painter: Tileable textures
16:31
05 Stylised Texturing in Substance Painter: Lighting and Export
20:58
03 Stylised Texturing in Substance Painter:Wood
48:23
02 Stylised Texturing in Substance Painter: Metal
05:45
04 Stylised Texturing in Substance Painter: Gold (sort of)
10:22
01 Stylised Texturing in Substance Painter: introduction
10:12
Retopology in 3DCoat Part 03
04:20
Retopology in 3DCoat Part 02
25:05
Retopology in 3DCoat Part 01
02:14
Reveal Locomotion Demo
02:41
The Chantry Interior Version 2
04:19
Edward Jenner's House
04:48
2016 SHU Games Design Showreel
13:54
Presenting 3D Art (Part 05: Presentation sheets in Photoshop_part2)
25:38
Presenting 3D Art (Part 05: Presentation sheets in Photoshop_part1)
10:00
Scrum using Trello
23:12
Creating simple God Rays (light shafts) in Unreal 4
11:17
Unreal 4 Materials 11 Windows with fake interiors (Bump Offset)
05:21
Unreal 4 Post Processing Volume Part 03 Colour Grading with LUT's
03:47
Unreal 4 Foliage: Part 08 Applying Grass with the foliage tool
04:28
Unreal 4 Foliage: Part 07 Testing the Grass Material Instance
09:09
Unreal 4 Foliage: Part 06 Setting up Basic Grass Clump in UE4 (pt02)
14:09
Unreal 4 Foliage: Part 05 Setting up Basic Grass Clump in UE4 (pt01)
06:42
Unreal 4 Foliage: Part 04 Making a Clump of Grass (3DsMax)
11:05
Unreal 4 Foliage: Part 03 Making Grass Planes (3DsMax)
17:53
Unreal 4 Foliage: Part 02 Making Grass Masks
10:44
Unreal 4 Foliage: Part 01 Making Grass blades (3DsMax)
09:48
Unreal 4 Creating Custom Collision (for concave surfaces)
05:14
Unreal 4 Materials 10 Bump Offset
12:41
Unreal 4 Materials 09 Translucent Materials (blended alpha)