I was born in 1996 and since my early childhood, I liked video-games.
During high school, I started experimenting with 3D, yet my biggest achievement and skills growth begun during my main job in 2018/2019. Those days I started with #Blender3D and #UnrealEngine4 and created small packages of modular sword components (bit.ly/dominik_uemarketplace). In late 2020 I joined #UnrealBucket project where I mostly create 3D models.
During those "gamedev" years I was working on a small project of mine and started learning Unreal Engine C++ Framework to get a new job in the gamedev industry.