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Captain Konzept @UCrQKqtZ4Iu0tMnf8RG5l_yw@youtube.com

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Captain Konzept, a former captain o' the seas now proper spa


15:00
PrioritySplitter Update - old v.s. the new mechanics (post 0.16.22)
35:30
Minecraft Modded Blockspace 1-07 Demons and Decorations
03:14
Belt Compression in Factorio 0.16
38:02
Minecraft Modded Blockspace 1-06 The Power of Flight
37:39
Minecraft Modded Blockspace 1-05 First Spell - Witch me Luck
32:01
Minecraft Modded Blockspace 1-04 A Better Storage System, Magic and Ender IO
05:10
Factorio Belt Mechanics, Tipps & Tricks in 5min
04:19
Tantive IV "Blockade Runner" Timelapse Build in Kerbal Space Program
36:49
Minecraft Modded Blockspace 1-03 Better Tools and a New Base
30:00
Factorio Priority Splitters: Maximum Throughput off your Main Bus
34:39
Minecraft Modded Blockspace 1-02 Entering the Age of Steel and Magic
12:11
Escape through Hyperspace 2-10 Grande Finale: Boarding the Escape Ship and heading towards 0.15
33:11
Escape through Hyperspace 2-09 Space Dock: Assembling the Escape Ship in Orbit
30:19
Escape through Hyperspace 2-08 Modules Mega Cell: A Productivity, Speed and Efficiency Module Layout
34:09
Escape through Hyperspace 2-07 Science Boost: 100 Labs Research and a Rocket Launch
26:09
Escape through Hyperspace 2-06 Firing up the Beast: The Red Circuit Layout and Trains in Motion
48:09
Minecraft Modded Blockspace 1-01 A New World Materializes
22:02
Escape through Hyperspace 2-05 Circuits Galore: The Mega Green Circuit Layout
26:27
Escape through Hyperspace 2-04 The Science Gigafactory: Red, Green and Blue Science Packs en Masse
25:35
Escape through Hyperspace 2-03 The Mega Refinery Part 2: Plastic Production and Smart Oil Stations
23:55
Escape through Hyperspace 2-02 The Mega Refinery Part 1: From Crude Oil to Petroleum Gas
09:52
Factorio Tutorial: Rail Signalling - Easy Rules for Placing Signals
28:01
Kerbal Spacerace 1-02 The Science Cannon
24:03
Escape through Hyperspace 2-01 The Mega Smelter: A High Throughput Smelting Layout
21:12
Kerbal Spacerace 1-01 Gathering First Science
15:47
Factorio 1.5-0 Prerequisites - An in-between Series Episode
45:40
Kingdom: New Lands 1-01 The Beginning
26:04
Factorio 1-15 In Rockets We Thrust - A Retrospective on old Base Designs and a Rocket Launch
18:37
Factorio 1-14 Optimizing Outputs - Fiddling Around
25:09
Factorio Tutorial: Smart Oil Stations - Efficient Loading & Unloading
28:18
Factorio 1-13 Expanding The Rail Network - Smart Oil Stations and More Ore
21:53
Factorio 1-12 Fast Trains & Flaming Walls - Putting the Station into Use and Securing the Border
22:01
Factorio 1-11 Roasted Critters - Flamethrower Turrets in Action
19:45
Factorio 1-10 Big Base Tour - How Everything Connects
07:32
Factorio Tutorial: Smart Steam Power - How to use Solar-Charged Accumulators Instead of Coal
08:11
Factorio Tutorial: Smart Train Loader - Evenly Fill Chests Using the Circuit Network
27:41
Factorio 1-09 Making Things Smarter - Smart Train Loader, Smart Oil Processing, Smart Steam Setup
08:11
Factorio Tutorial: Smart Oil Processing - How to Keep Your Tanks from Overflowing
20:07
Factorio 1-08 Land Claiming & Solar Power - The Optimal Ratio of Accumulators to Solar Panels
19:19
Factorio 1-07 Placing Concrete and Fighting Back
15:30
Factorio 1-06 Base Expansion & Braided Belts
17:53
Factorio 1-05 Black Gold and Red Chips: Oil Processing and Advanced Circuits
19:35
Factorio 1-04 Setting up Defenses: Kickin' Alien Butt and Building Walls
18:37
Factorio 1-03 Going for the Good Green Stuff: Green Chips and Green Science Packs
17:02
Factorio Tutorial: Smart Trains - Stop Conditions and the Circuit Network
29:21
Factorio 1-02 First Automation: Belts and Red Science
26:13
Factorio 1-01 Getting Started: Ideal Smelting Setup and Power