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26:38
Imperfect Modeling by Legends | TLX Spring 2021
39:34
Smart People Can't Color by CornyNachos | TLX Spring 2021
30:53
Node Shading in Blender & Beyond by ShaggyMummy | TLX Spring 2021
01:03:17
Udon AI: Making Good Bois by Centauri | TLX Spring 2021
01:01:41
Everything You Need to Know About Udon Networking by FairlySadPanda | TLX Spring 2021
42:29
Callous Row: Udon at Scale | TLX Spring 2021
30:05
Miscellaneous Game Design Tips by Octuplex | TLX Spring 2021
01:07:14
Experiential Design & World Building in VRChat by Kent Bye | TLX Spring 2021
52:31
An Act of Truancy: One Year In The Making by Table | TLX Spring 2021
33:54
Shader Game Development by Fuopy | TLX Spring 2021
49:06
Interactive Design by Ruuubick | TLX Spring 2021
01:00:39
Marketing: Building an Audience by Lakuza | TLX Spring 2021
00:41
Prefabs TLX Spring 2021 Announcement
01:05:42
Illuminating the Shade by Lyuma | TLX Dec 2020
41:44
Non-Standard Optimization by Table | TLX Dec 2020
55:09
How to Start Learning VRChat World Development by Varneon | TLX Dec 2020
56:45
Slaughter House 2 Retrospective by FairlySadPanda | TLX Dec 2020
31:55
Introduction to Licensing by Redhound | TLX Dec 2020
36:20
Cinemachine and Timeline in VRChat by MomoTheMonster | TLX Dec 2020
01:00:35
The Devouring Tech Overview by Cyan Laser | TLX Dec 2020
40:42
Thinking Cross Compatible by Jordo | TLX Dec 2020
30:42
MIRRIM Postmortem by IgbarVonSquid | TLX Dec 2020
46:14
Intro to Sound Design by Akalink | TLX Dec 2020
31:33
Building Better Inspectors by orels1 | TLX Dec 2020
30:20
Fixing Broken Projects by 1 | TLX Dec 2020