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DookNookim @UCn4b0yu897DcW9HmfIrUt9Q@youtube.com

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More from this channel (soon)


08:05
Doom8088 CGA 320x200 4 colors
01:50
Doom8088 EGA 320x200 - Readable messages
02:15
Doom8088 IBM MDA 80x25 2 color text mode - Highlighted sprites
04:00
Doom8088 EGA 640x200 WIP
06:41
Doom8088 EGA 320x200 WIP
03:58
Doom 16x16 monochrome
11:14
Doom8088 IBM MDA 80x25 2 color text mode - Doors and buttons
08:02
Doom8088 EGA 640x200 WIP
06:20
Doom8088 EGA 320x200 WIP
07:29
Doom8088 IBM MDA 80x25 2 color text mode - different characters for sprites, walls and floors
04:30
Doom8088 IBM MDA 80x25 2 color text mode - " .oxOX░▒▓█"
18:55
Doom8088 IBM MDA 80x25 2 color text mode full playthrough - improved graphics
16:29
Doom8088 IBM MDA 80x25 2 color text mode full playthrough
10:11
Doom on an emulated IBM 5160 PC XT running at 4.77 MHz
14:40
Doom8088 text mode 80x25 16 color full playthrough
04:31
Doom on a Toshiba T3200 286
03:13
ELKSDOOM with PC Speaker sound effects (work-in-progress)
06:58
Doom timedemo 3 on a Toshiba T3200 286
03:48
Doom8088 vs FastDoom on a 386SX at 20 MHz
05:30
Doom8088 with the whole WAD file in XMS memory
09:28
Doom timedemo 3 on an Amiga 500 LowRes
14:40
Doom timedemo 3 on an Amiga 500
18:40
Doom timedemo 3 on a Macintosh Plus (Motorola 68000)
03:04
Doom8088 Mode Y
03:04
Doom8088 with PC speaker sound effects
02:18
Doom8088: Texture mapped walls and colored floors and ceilings
03:01
Doom8088 Mode X work in progress
03:53
Doom8088 monochrome hack performance improvement
04:18
Doom8088 performance improvement
02:16
Doom8088: quick 640x200 2 color CGA graphics hack
02:31
Doom8088: quick CGA graphics hack
04:14
Doom8088: quick PCjr graphics hack
01:21
Secret message in Kroz
04:44
Doom8088 compiled with gcc-ia16
06:01
Doom8088: Doom for 16-bit DOS computers
01:10
Doom: DJGPP vs Watcom vs Digital Mars vs CC386
00:45
Doom: DJGPP vs Watcom, low detail mode
01:18
Doom: DJGPP vs Watcom
00:29
Monopoly Deluxe Easter Egg
03:39
FastDoom CGA 80x100 136 colors - improved palette
02:19
FastDoom CGA 80x100 136 pseudocolors
06:26
Commander Keen 4 CGA 160x100 16 color proof of concept - different approach
06:31
Commander Keen 4 CGA 160x100 16 color proof of concept
10:20
Bubble Bobble - DOS version - 1 player controlling 2 characters at the same time
08:07
Bubble Bobble - DOS version - 1 player controlling 2 characters at the same time (mirrored)
06:22
Commander Keen 4 Tandy 320x200 16 color version
08:07
Commander Keen 4 Tandy Music
01:34
Commander Keen 4 Tandy Music - Oops. Wrong game music
04:08
Commander Keen 4 Tandy 320x200 16 color source code port pre-release
04:02
Commander Keen 4 Tandy 320x200 16 color source code port progress | #SepTandy
02:44
Commander Keen 4 CGA video memory usage visualization
04:18
Commander Keen 4 Tandy 320x200 16 color source code port attempt | #SepTandy
00:56
Commander Keen 4 Bounder Bug
09:37
Mega Man DOS version cheatrun
01:57
Mega Man DOS version Sonicman Secret Area
00:24
99 Cherry Bombs in The Simpsons: Bart vs. the Space Mutants - Level 1
00:29
The Simpsons: Bart vs. the Space Mutants - Level 4 Hint
00:26
The Simpsons: Bart vs. the Space Mutants - Level 2 Hint
01:11
Monster Bash Upside Down Feet
09:22
Street Fighter II DOS version cheatrun