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Tristan Parrish Moore @UCdTMuiNAjoSSy2jCEnKxyLg@youtube.com

2.1K subscribers - no pronouns :c

I'm making videos on game design and development, including


00:31
Unity URP Test - Lightmapped Day-Night Cycle - Baked Lighting (Unlit)
00:45
Unity URP Test - Baked Day-Night Cycle with lightmap blending and Local Cubemaps
16:40
Unity HD Render Pipleline Tutorial Part 5 - Reflection Probes
16:23
Unity HD Render Pipleline Tutorial Part 4 - Post-Processing Stack
12:42
Unity HD Render Pipleline Tutorial Part 3 - Light Features
21:39
Unity HD Render Pipleline Tutorial Part 2 - Environment Volumes
20:00
Unity HD Render Pipleline Tutorial Part 1 - Getting Started
20:15
Performance Optimization for VR Games - Tristan Parrish Moore PG Connects/VR Connects 2017
26:33
We Kickstarted A Game 4 Years Ago and It's Not Done Yet - Part 2 - Planning
14:57
We Kickstarted A Game 4 Years Ago and It's Not Done Yet - Part 1 - Backstory
04:57
Discussing Survival Horror and Grave - Indie Horror Game (MIRROR)
34:53
Tutorial: Low Poly Character Modeling in Maya - Part 7
29:57
Tutorial: Low Poly Character Modeling in Maya - Part 6
42:01
Tutorial: Low Poly Character Modeling in Maya - Part 5
01:17:33
Tutorial: Low Poly Character Modeling in Maya - Part 4
58:15
Tutorial: Low Poly Character Modeling in Maya - Part 3
35:06
Tutorial: Low Poly Character Modeling in Maya - Part 2
16:08
Tutorial: Low Poly Character Modeling in Maya - Part 1
50:51
Tutorial: Maya Car Modeling Part 2 - Base Frame
45:42
Tutorial: Maya Car Modeling Part 3 - Expanding the base
19:33
Tutorial: Maya Car Modeling Part 1 - Template
43:53
Intro To Normal Mapping with Maya - Advanced Crease Tool - Tutorial Part 3
22:43
Intro To Normal Mapping with Maya - High Polys with Control Edges and Creases - Tutorial Part 2
34:37
Intro To Normal Mapping with Maya - Baking - Tutorial Part 1
38:59
Introduction to Unity 5 Lighting workshop - Part 2
44:30
Introduction to Unity 5 Lighting workshop - Part 1
11:08
Unity 5 Tutorial - Basic Glass with the Standard Shader
06:19
Tutorial - Easy Tiling Textures in Photoshop with Offset Filter
22:45
Unity 5 - Intro to Prefabs and Organization
12:32
Unreal 4 Tutorial: Animation Retargeting with Different Skeletons
08:58
Unreal 4 Tutorial - Replacing the 3rd Person Character - Part 5 - Going Into Unreal
35:35
Unreal 4 Tutorial - Replacing the 3rd Person Character - Part 4 - Painting Weights
12:53
Unreal 4 Tutorial - Replacing the 3rd Person Character - Part 3 - Interactive Skin Bind
18:23
Unreal 4 Tutorial - Replacing the 3rd Person Character - Part 2 - Bone Placement
09:36
Unreal 4 Tutorial - Replacing the 3rd Person Character - Part 1 - Exporting
10:36
Unreal 4 Tutorial - Replacing Basic Player Pawns in Templates
51:58
Unreal 4 - Introduction to Importing Assets
48:09
Unity 5 - Introduction to Importing Assets
07:31
Modular Cathedral for Games Part Tutorial 8 - Blocking in upper wall end caps
15:30
Modular Cathedral for Games Tutorial Part 6 - Blocking in small window sections
15:01
Modular Cathedral for Games Part Tutorial 7 - Blocking in small ceiling panels
24:20
Modular Cathedral for Games Tutorial Part 5 - Blocking in arches
08:10
Modular Cathedral for Games Tutorial Part 4 - Blocking in square wall supports
20:05
Modular Cathedral for Games Tutorial Part 3 - Blocking in Pews and setting up a camera
11:23
Modular Cathedral for Games Tutorial Part 2 - Blocking in the Floors
26:00
Modular Cathedral for Games Tutorial Part 1 - Blocking in the Columns
32:53
Intro to Zbrush - Sculpting the Wall (Part 2)
16:48
Intro to Zbrush - Sculpting the Floor (Part 4)
19:40
Intro to Zbrush - Optimizing meshes for Sculpting (Part 3)
14:37
Intro to Zbrush - Basic Zbrush Tools (Part 1)
33:37
Unreal/Unity Weapon Implementation Tutorial Part 2 (Unreal 4)
36:48
Unreal/Unity Weapon Implementation Tutorial Part 2 (Unity)
11:13
Unreal/Unity Weapon Implementation Tutorial Part 1
29:50
Unreal 4 Tutorial - Basics of Importing and Playing Animations
01:42:38
UAT Lecture Week 3.1 - 2015 09 22
02:18
UDK Environment destruction and particle effects - Helicopter Crash