in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
GNty is now open source and you can see developments in real time! github.com/tydino/GOoD-Night-tO-you
(only download if on computer AND have unity!)
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scratch.mit.edu/projects/1095054199/
i've unlisted all the last ittrations videos for clarity and i plan on doing a proper devlog series to connect with it eventually. but for now, i am going to work on fixing all my issues with it. as well as redoing a couple models and yada yada. i think you get the point, also i am slightly redoing the story but aside from that there isn't much else. :P
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just thought i'd say this, my singing creatures is the textbook definition of a arg, or alternate reality game. it is both canon and not canon to everything i make and it mostly tells a more complete story on the creatures, even how they would sing together, and if not obvious, when there are 2 that would argue, their melodies won't work together but will with those who do, and as you get more and more you get a more complete song which could have those 2 sing together in harmony instead of distant melodies. my best examples would be the individuals for the outer rim. their melodies are designed to sound horid by themselves, but once you get more it becomes clear what the story is and how the melodies intermix!
in short msc is a arg that links every game project type thing to gether, even if the cast is smaller by about a couple hundred!
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(this is a timed message)
i am taking a hiatus from working on collaveration island stuff, this is because it has been hard to rig for me and i think i burnt myself out with it, i will continue eventually but for now it is going on a short hiatus. (i hope it's short...)
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i geuss i'm kicked out of scratch... i'll do my best to force scratch to export the vectors, but as of now i cannot share or edit projects. :L
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with permission of @ChrissyTinaT to use her story to make it a game for her, here is the map she drew but gridded. i drew it on a grid paper to make it so i just have to model in it in blender instead of blocking by sight. so here is what i have so far!
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for those who have seen my gnty devlog type things, you'll see everything is just a blockout with basic textures, i'm saying as of now (as the majority of the creatures that show up in the chapter are done;) i'll be moving onto re uving (uving is what i'll call retexturalizing of the models). this is just to make them feel and look a little more realistic then cartoony, same for the chapter's layout! stay tuned for that!
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I plan on having a video put up every saturday and wednesday, though do mind that i might not put a video on those days every week or even have a week or 2 without videos!
i have a links section, it has ALL social media sites i use, if there is someone claiming to be me and their not on this list, their not me!
got any inquiries, you can message tydinowork@gmail.com anything though i will not respond immediately as i will only check once a week as it is an alternate email that i have made only for this purpose!