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The Game Overanalyser @UCZMF14eNxvuReRTceX_mbqQ@youtube.com

21K subscribers - no pronouns :c

Hi , I'm the Game Overanalyser, and this channel will be exp


10:54
Game Design as Narrative Architecture | The 5 Types of Spaces in Games
12:53
Games with Epic Spectacle
13:39
A Theory of Control for Game Design | The Evolution of Controllers and Play
13:28
The Art of JRPG Design | Genre Essence
11:39
How Game Designers Enable Player Freedom
14:20
How Technology Impacts Game Design
10:56
A Real History of Video Game Criticism | The 5 Kinds of Writing About Games
12:52
The Simulation Fallacy in Game Design
15:29
How Video Game Journalism is Propaganda | Manufacturing Gamers
16:53
A Theory of Depth for Game Design
16:13
The Haunting Beauty of Cities in Games
11:41
The Paradox of Open World Game Design
08:37
A Theory of 4th Wall Breaks for Video Games | Hyper Realism
10:02
Balance in Game Design
12:07
A Theory of Beauty for Games
15:06
Nonverbal Communication in Game Design
10:39
A Theory of Play's Revolutionary Power | Playfulness
12:32
A Theory of How Reality is a Game | Gamespace
09:10
The Puzzle of Stealth Game Design
10:39
The Paradox of Rules in Games and Life
13:41
Ecological Game Design | Final Fantasy 7 , Flower and the Nature of Play
12:02
The Pure Game Design of Fighting Games
12:12
The Paradox of Authenticity in Video Games | Deception and Lies in Art and Play
20:33
The Art of Video Game Criticism
10:03
Love Stories in Video Games
20:05
The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction
15:02
Cybernetic Game Design | Cyberpunk, Cybertext and the Algorithms of Play
12:13
Call of Duty 4 and the Art of Modern Warfare
10:52
The Witness and the Philosophy of Puzzles
12:21
A Systems View of Game Design and Life
10:31
Metal Gear Solid 2 and Postmodern Video Games
10:14
How Game Designers Tell Stories with Interior Design | Gone Home, Heavy Rain and Designing Home
12:21
The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism
08:04
Fairy Tales in Video Games | The Unfinished Swan and the Story of Play
12:30
Spec Ops : The Line and the Anti-Aesthetics of Violence in Game Design
13:01
Cinematic Game Design | Uncharted, Metal Gear Solid and How Cinema has Influenced Video Games
13:17
Rethinking Space in Game Design | Manifold Garden and Designing Spectacular Spaces
10:39
The Art of Horror Game Design | Silent Hill 2 and the Anatomy of Fear
08:29
Bioshock and The Philosophy of Games
07:21
Ghost of Tsushima and the Poetry of Video Games | On Haikus, Cinema and Play
10:02
Nier: Automata and the Art of Subversion in Game Design
10:52
Far Cry 2 and the Search for Gaming's Heart of Darkness
23:58
AI and Game Design | The History of Artificial Intelligence In Video Games
11:21
Portal and the Truth about Lies in Video Games | Why Game Designers Deceive Us
15:11
What Makes a Game Immersive? | Engagement, Escapism and Immersion in Game Design
14:47
The Design Philosophy of Hidetaka Miyazaki | Creating Demon's Souls, Dark Souls and Bloodborne
21:36
The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games
12:19
How Video Games Tell Stories | The Hero's Journey, Ocarina of Time and Narratology versus Ludology
16:01
The Illusion of Freedom in Video Games | Choice, Consequence and Agency in Game Design
20:13
Uncertainty in Games | Randomness, Information and Luck in Game Design
18:11
The Art of Failure in Video Games | Designing Difficulty, Tragedy and Death
06:35
A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games
10:09
How Video Games Create Meaning | Procedural Rhetoric, Meaningful Mechanics and the Dynamics of Play
09:39
Jonathan Blow and David Foster Wallace | The Interesting Similarities between Literature and Games
13:57
Understanding Dreams | Rethinking Game Design, Creativity and the Future of Art
16:22
Dynamic Music in Video Games | How Game Designers Create Interactive Music with Play and Sound
10:18
Alone Together | How Video Games Confront Loneliness
08:22
Why Art Games are Important | How Avant-Garde Games have Changed Game Design
18:44
The Aesthetics of Play | Why We Play Games, and the Search for Truth and Beauty In Game Design
25:15
How Video Games Create Empathy | Hellblade , Nier:Automata and Empathy in Game Design