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Marcus McCormick @UCXp7gkkSsX7TlFSW-UKHnsA@youtube.com

4.9K subscribers - no pronouns :c

Here you will find a selection of video lessons that will gi


02:14
Learning Dreamweaver - Part 8 Page Backgrounds
02:18
Learning Dreamweaver - Part 7 Adding Images
02:29
Learning Dreamweaver - Part 6 Lists
02:39
Learning Dreamweaver - Part 5 Headings
01:19
Learning Dreamweaver - Part 4 Page Titles
01:01
Learning Dreamweaver - Part 3 Creating an HTML Page
02:36
Learning Dreamweaver - Part 2 Creating a Dreamweaver Site
00:20
Learning Dreamweaver - Part 1 Setting\Resetting Workspaces
02:27
Learning Photoshop - Part 10 Saving Images
01:18
Learning Photoshop - Part 9 Cropping and Resizing
01:07
Learning Photoshop - Part 8 Importing Images
03:22
Learning Photoshop - Part 7 Selection Tools
03:12
Learning Photoshop - Part 6 Layer Effects
02:39
Learning Photoshop - Part 5 Text
02:57
Learning Photoshop - Part 4 Lines and Shapes
02:55
Learning Photoshop - Part 3 Layers
01:31
Learning Photoshop - Part 2 Brush Tool
01:49
Learning Photoshop - Part 1 Using The Pencil Tool
04:40
Building and Animating a Ferris Wheel - Linking and Inheritance - 3DMax2012
01:11
Deforming Objects Using the Stretch Modifier - 3DMax2012
03:42
Creating a Lofted Object And Changing Using Deformation - 3DSMax2012
03:32
Creating A Dice Using ProBoolean Compound Objects - 3DSMax2012
04:04
Lathing 3D Solid Objects Using Splines and the Lathe Modifier - 3DSMax2012
02:40
Boolean Subtraction For Secondary Objects - 3DSMax2012
05:05
Using The Bevel Modifier To Create Extruded Objects and Text - 3DSMax2012
03:36
Using The Extrude Modifier To Generate Solid 3D Objects From Splines - 3DSMax2012
01:57
Learn About Spline Interpolation and Vertex Placements - 3DSMax2012
01:21
Display Splines In Renders Without Converting To Solid Geometry - 3DSMax2012
02:51
Creating and Modifying Editable Splines and Vertex Types - 3DSMax2012
04:35
Create and Modify Editable Splines using Parameters and Commands - 3DSMax2012
02:50
How to Create Basic Spline Primitives and Modify Parameters - 3DSMax2012
02:16
Using The Free Form Deformation Modifiers (FFD) - 3DSMax2012
04:17
Using The Move, Rotate, and Scale Transforms On Objects - 3DSMax2012
02:42
Using Named Selection Sets To Increase Modelling Workflow - 3DSMax2012
02:12
Using Preview Selections to Select Polygons Interactively - 3DSMax2012
04:45
Applying Smoothing Groups For Low Polygon Modelling - 3DSMax2012
02:52
Using Soft Selections on Polygons and Vertices - 3DSMax2012
05:03
"Planar", "Align", and "Relax" for Editable Poly (Part 4) - 3DMax2012
05:55
"Slice", "Cut", "MSmooth", and "Tesselate" for Editable Poly (Part 3) - 3DMax2012
06:21
"Bridging", "Hinge Edge", and "Extrude Along Spline" for Editable Poly (Part 2) - 3DMax2012
03:20
"Outline", "Inset", "Grow" and "Shrink" for Editable Poly (Part 1) - 3DMax2012
03:02
"Extruding", "Capping", "Create From Selection", "Insert Vertex" Border Sub-Object - 3DSMax2012
04:22
"Grow & Shrink", "Ring & Loop", "Turning" for Editable Poly Edge Sub-Object - 3DSMax2012
05:00
Editable Poly Vertex Sub-Object - "Weld", "Collapse", "Chamfer" - 3DSMax2012
08:43
Geometric Models and Text - Common Primitives
03:34
Vertex, Edge, Border, Polygon, Element Sub-Object Levels - 3DSMax2012
04:04
Geometric Models and Text - Extended Primitives
03:09
3D Max Interface - Viewport Shading Options
02:35
Geometric Models and Text - 3D Text
02:23
3D Max Interface - Viewport Shortcuts
01:41
3D Max Interface - Viewport Layouts
02:02
3D Max Interface - Viewport Buttons
01:21
3D Max Interface - The Viewcube
03:42
3D Max Interface - Main UI Elements
03:25
3DSMax2012 - Time Configuration - Controlling Time
04:32
3DSMax2012 - Space Warps - Vortex
04:03
3DSMax2012 - Skin - Introduction
02:35
3DSMax2012 - Space Warps - Bomb
03:24
3DSMax2012 - Pivot Points - Linking a Roundabout
03:30
3DSMax2012 - Path and Trajectories - Percentage