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Neppallv @UCXQFrAoqQarJ0L5TUO9yPUw@youtube.com

1.4K subscribers - no pronouns :c

I stream video games and am currently developing my own game


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

Neppallv
Posted 1 week ago

Hey everyone, I figured out the issue. I had a universal function that was causing problems with detecting if a panel was active or not. No wonder something felt off. Everything is good now—I'll do more playtesting tomorrow morning.

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Neppallv
Posted 1 week ago

Hey everyone, I'm at a bit of a crossroads here. I'm really enjoying the new Bubble Fall mode in Bubble Tank Frenzy—it's what I always envisioned for the game. At the same time, I know that the roguelike elements from Vampire Survivors have become quite popular too. I’d love to get your input on this

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Neppallv
Posted 2 weeks ago

I just made Bubble Tank Frenzy even more addictive. I'll playtest it tonight, and you'll see why.

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Neppallv
Posted 2 weeks ago

youtube.com/clip/UgkxZs0jTDNg-UGGH99Gx3YcftTgmTUc8…
This one stings a bit. BioWare and Ubisoft were the key inspirations that sparked my passion for game development. ‪@StudioZenniverse‬

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Neppallv
Posted 3 weeks ago

Hey everyone, how's it going? It's been a week since I last worked on Bubble Tank Frenzy. I now have a clear roadmap for what I want to achieve. I'll be revamping my Trello board and clearing out unnecessary items. First, I need to redesign a method for accurately counting the bubbles. I'll use the giant sphere trigger method to accomplish this, so I can start working on levels where the bubbles flow from the top of the map.

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Neppallv
Posted 4 weeks ago

Hey Bubble Tank Frenzy Fans! 🛡️

I wanted to give you all a heads up about what I’ll be working on tonight. We'll be diving into some playtesting and development for Bubble Tank Frenzy! 🎮

Goal for Tonight:

1. Update the Tutorial Screen: I’m adding a new Energy Shield power-up to the tutorial.
2. Integrate with Main Menu: Making sure the tutorial level is accessible from the main menu for anyone who wants a guided start.
3. Playtest the Energy Shield: I'll be testing out the new power-up to generate fresh ideas and ensure it’s working perfectly.

Stay tuned for updates and feel free to drop your thoughts and suggestions in the comments. Let's make this game even more amazing together! 🚀

Special shoutout to ‪@dyotoorion1835‬ for their amazing blender skills!

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Neppallv
Posted 4 weeks ago

Hey everyone, I'm feeling pretty wiped out today, so I'm not going to stream tonight. I skipped my usual Monday break, so I really need at least one day off this week. I'll be back tomorrow, see you then!

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Neppallv
Posted 1 month ago

Hey everyone! Tonight, I'll be diving into Cyberpunk 2077 for the first time. I'm not sure what to expect, but I'm excited to explore both the base game and the Phantom Liberty expansion. From everything I've heard, the story is rich and aligns perfectly with the type of games I usually play on this channel. Thanks to the insights from ​‪@NeonKnight‬, I'm confident I'll enjoy the experience.

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Neppallv
Posted 1 month ago

Hey, everyone! I have some exciting news to share. Next weekend, I'll be participating in a game jam and want to preserve my energy for it. This means I'll be diving into offline game development, but throughout the week, I'll be live streaming the playtests so you can catch a glimpse of the progress and offer your feedback in real-time. Today, I'll also be finishing Mass Effect 3, so be sure to tune in for that. Plus, I've got a cool new feature in the works: the Energy Shield Powerup, which will add a whole new dynamic to the gameplay. Stay tuned, and see you on the streams!

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Neppallv
Posted 1 month ago

Hey everyone! Tonight, I'll be diving into Dynasty Warriors: Origins—it just launched yesterday, and after checking out a few Twitch playthroughs, I couldn't resist getting in on the action. Tomorrow, I'll be back with Mass Effect, and Sunday is dedicated to Bubble Tank Frenzy development. On Sundays, I'll be crafting an actual Level 1 this time around. I definitely need to tidy up my project setup, as everything's currently scattered all over the place. Hope to see you all there! 🎮

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