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Carl Boisvert Dev @UCVafDDstQ2P2-YEFKIhNQXA@youtube.com

1.1K subscribers - no pronouns :c

Hi! My name is Carl and I'm a backend/Game developer! I cu


11:04
Unreal Engine for Unity developers - Moving platform from CPP
32:34
Unreal Engine for Unity developers - Tour of the CPP project
25:40
C++ For Game Developers - Classes
32:09
C++ For Game Developers - Functions, Headers and CPP files
23:31
C++ For Game Developers - Data Types, Flow Control and Loops
24:17
C++ For Game Developers - Hello World!
23:04
Unreal Engine for Unity developers - Even More Blueprints
15:39
Unreal Engine for Unity developers - Actors, Components and Blueprints
24:10
Unreal Engine for Unity developers - Tour of Unreal Engine
43:21
Unity Dedicated Server + Steam: Register servers for Matchmaking
38:06
Unity Dedicated Server + Steam: Login steam users
31:52
Unity Dedicated Server + Steam: Create player in game
19:49
Unity Dedicated Server + Steam: Save player infos in database
17:04
Unity Dedicated Server + Steam: Fetch info from game data api
16:55
Unity Dedicated Server + Steam: Game Data API Setup
18:12
Unity Dedicated Server + Steam: Dedicated Server Setup
11:18
Unity Dedicated Server + Steam: Project Setup
04:16
Update about the next series
22:37
Unity Netcode For Gameobject - Handle host crashes
29:41
Unity Netcode For Gameobject - Rejoin Game Part 1
18:37
Unity Netcode For Gameobject - Client Reconciliation
27:16
Unity Netcode For Gameobject - Networked Raycast
25:01
Unity Netcode For Gameobject - Network Variables
42:53
Unity Netcode For Gameobject - Client Prediction
09:35
Unity Netcode for gameobject - Player Movement ServerRPC
29:40
Unity Netcode for gameobjects - Player Movement
20:16
Unity Netcode for Gameobjects - Part 1 - Get all players in game through Relay Service
10:01
Unity Multiplayer - Connect players in game with the Relay Service - Part 3
17:28
Unity Multiplayer - Connect players in game with the Relay Service - Part 2
07:39
Unity Multiplayer - Connect players in game with the Relay Service - Part 1
27:25
Unity Multiplayer - Sync lobby data - Part 3
12:23
Unity Multiplayer - Sync lobby data - Part 2
30:24
Unity Multiplayer - Sync lobby data - Part 1
14:27
Unity Multiplayer - Join other players lobby
35:54
Unity Multiplayer - Create lobbies
04:33
Unity C# Optimization with asynchronous programming (Async/Await)
19:36
Getting started with Unity Multiplayer