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notube4me @UCUsWA9IW0qn44y6Tb14p4fg@youtube.com

5.5K subscribers - no pronouns :c

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Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

notube4me
Posted 1 week ago

Since it's the season for giving, I will remix the song that gets the most mentions and votes in the comments during this weekend!

You can suggest any artist/genre/medium (pop, games, TV/movies, ...), past or present.
The target platform can be NES, Game Boy, or Game Boy Advance.
You can suggest several songs (but there can only be one song that wins - in case of a tie, a random draw will be arranged).

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notube4me
Posted 1 week ago

Fun fact: The latest remix ("Mega Jean Trooper") broke the NES sound engine's size/complexity limits for a single song. It therefore had to be split into two songs (parts); there is a seamless transition from "Part 1" to "Part 2" shortly before the solo.

The combined song data and program code fit (narrowly) into 16 kilobytes of ROM (there are 143 unused bytes!).
It wouldn't have been possible without the data size optimizations that I recently backported from the Game Boy sound engine.

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notube4me
Posted 1 month ago

Which version of the "Welcome to Paradise" remix is your favorite?

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notube4me
Posted 2 months ago

Uploaded first audio+video recording from a real NES. Very happy with the EverDrive N8 PRO.
Adjusting to PAL refresh rate can be tricky (didn't have to worry about that before).
Too bad about the Internet Archive breach, using Dropbox to share files now.
Source code for this and new NES projects will be made available, keep a watch on github.com/khansen/nesdev

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notube4me
Posted 2 months ago

After almost a year of exploring Game Boy and Game Boy Advance development, I'm back to composing for the NES. The waveform channel on GB is cool, but triangle wave channel on NES, I've missed you! I backported the improvements to the tools and music player that were done for the Game Boy projects. I recently got an Everdrive N8 Pro flash cartridge, so the next recordings will be from a real NES.

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notube4me
Posted 2 months ago

Published an article that covers the implementation of the Direct Sound mixer for Game Boy Advance: github.com/khansen/gbdev/blob/master/articles/impl…

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notube4me
Posted 2 months ago

I had to bite the bullet and implement a softsynth for GBA to get around the lack of zombie mode https://www.youtube.com/watch?v=l8JL5.... First results can be heard in the new video https://youtu.be/Gj8VuRwxeyw. There will be a follow-up technical article and video that describe this journey.

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