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SyntheticKill @UCTeD3U68vKN9I4R4m0OGymg@youtube.com

71K subscribers - no pronouns :c

Hi I'm Philip, or best known as Synthetickill, a content cre


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

SyntheticKill
Posted 1 month ago

Hey everyone,

I’ve got some big news to share today. After a lot of thought, I’ve decided it’s time to officially step down from making content on the SyntheticKill channel and shift my focus entirely to Pilps, my other channel. For those of you who don’t know, Pilps is where I play the games I genuinely enjoy without being tied down to just one game. It’s been a lot more freeing for me to explore a wider range of games, and frankly, it’s where my passion lies right now.

I want to be honest with you all—juggling two channels and becoming a father back in 2022 has been more than I could handle. Life’s gotten busier, and while I’ve loved working on SyntheticKill, the growth of Pilps and my personal life has overshadowed my ability to give this channel the time and energy it deserves. The machinima direction with projects like Cobalt: The Descent was challenging and rewarding, but Rust just isn't the right fit for that kind of content sadly. I found myself being pulled more toward what Pilps offered—more flexibility, creativity, and enjoyment.

To my Patreons, you’ve been incredible throughout this journey. If you’re still supporting me, please don’t feel obligated to anymore. But if you want to continue supporting my content, I’d appreciate it if you switched over to Pilps’s Patreon instead. All of the funds from this channel have gone toward Pilps content and saving up for a motion capture suit, which I’m really excited to use in upcoming projects.

I also want to give a huge thank you to the amazing Rust community. Over the years, I’ve met and made some truly incredible friends through this game—friends I wouldn’t have if it weren’t for Rust. You’ve all helped create some of the best memories of my life, and I’m beyond grateful for that. I especially want to thank those in the community who directly supported my projects, like Cobalt: The Descent. Your help and contributions made a world of difference in bringing those ideas to life.

Lastly, to all the content creators I’ve had the pleasure of playing with, talking to, and learning from—you’ve inspired me in more ways than you know. And a big thanks to the Rust developers for their continued dedication to making the game great and for fostering such an awesome community.

I can’t say for sure if this is a permanent goodbye to Rust content. I may return someday, but if I do, you’ll most likely find me over on Pilps.

Thank you all for the incredible support over the years. It’s been a wild ride, and I’ll always cherish it.

Did someone order meeeemmmeees?

Much love everyone and Rust, farewell,
Philip (SyntheticKill)

16 - 5

SyntheticKill
Posted 1 year ago

Hello everyone, thank you all for the support & kind words for the Movie. Still can't believe it's actually finally out and up on the channel.

But yeah, In a couple of weeks time I shall be releasing an Directors Commentary on the film So if you have any burning questions related to anything about it, please comment down below so I can integrate it!

Thanks again for everyone who helped out & was part of this massive project! - SK

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SyntheticKill
Posted 1 year ago

TONIGHT IS THE NIGHT 9PM GMT

The movie has been rectified, fixed and is in it's final form & shall be Premiering again LIVE on YouTube.

• 1,224 Days
• Countless hours on RustEdit, Filming & Editing
• Budget, between £2000 - £4000
• Setback after setback

See you there!

33 - 6

SyntheticKill
Posted 1 year ago

Hey everyone. I'm truly not happy with how everything turned out. I'm going to fix everything &reupload with another Premiere as soon as I can. Thank you for understanding & being there in the Premiere. I truly feel I've disappointed you all & I'm sorry. I want to fix it.

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SyntheticKill
Posted 1 year ago

Today is the day!

• 1,221 Days
• Countless hours on RustEdit, Filming & Editing
• Budget, between £2000 - £4000
• Setback after setback
• One guy & a dream

See you all in just 4 HOURS for the Premiere for COBALT | The Descent

Thank you to everyone who helped out & was a part of this, lets make history!

33 - 17

SyntheticKill
Posted 1 year ago

THAT'S A WRAP! THE MOVIE IS ENTIRELY RECORDED!

3 & A HALF YEARS OF PRODUCTION!! THANK YOU ALL WHO MADE THIS COME TRUE!!!

OFFICIAL TRAILER MONDAY AT 10PM BST!

OFFICIAL RELEASE PREMIERE 10PM BST SUNDAY NEXT WEEK!

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SyntheticKill
Posted 1 year ago

Thank you everyone who joined last nights session. I apologise for how it sadly had to end. All because one person decided to ruin it all. Caps or Limbo. You just ruined & wasted a lot peoples time & energy.

Onwards & upwards. I will get this movie out no matter the setback. -SK

23 - 4

SyntheticKill
Posted 1 year ago

Thank you to everyone who could make it for the 1st out of 2 filming sessions! We got a lot of scenes recorded.

Next Sunday will start off with the finale & finish off with the other scenes for the film.

The project is one step closer to being finished. If you want to still help out and be part of the next filming session next Sunday then please message me over on Twitter to get an invite to the Discord, the more people the merrier.

Here, enjoy some col screenshots from the behind the scenes recordings from todays session.

Thank you - SK

24 - 6

SyntheticKill
Posted 1 year ago

• All current Plugins are all updated & working.
• New Plugins created for quality of life with filming
• Map & Server fully updated, tested & running smoothly
• Huge influx of acting volunteers & counting

Want to be a part of the Movie before the 24th of September & October 1st? DM's are open on my Twitter/X twitter.com/SyntheticKill

16 - 0

SyntheticKill
Posted 1 year ago

Hey everyone I'm thinking after this project is hopefully finished in just making the Discord public.

During the whole process, dates, timing & filming have been a logistical nightmare with limited people. Don't worry, Patrons will still have exclusive chat & behind the scenes!

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