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Duylinh Nguyen @UCTU-FQtFbqjCqI6giU_uA-w@youtube.com

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Digital Art Tutorials


02:20
Rift Day 1
15:44
How to Make a Keyboard Key Custom Brush in Photoshop.
22:03
How to Create a Three Point Lighting using Mental Ray for 3ds Max
01:25:46
How to Create a Building Material in UDK
36:46
How to draw Arya Stark using Photoshop
07:52
How to get the alt deselect to work in 3ds Max 2013 after using the Maya Interaction Model
02:37
How to use the Maya Interaction Model in 3ds Max 2013 Without Losing the Shift Function
07:01
Scripting Columns and Controlling the Amount of Numbers after a Decimal with Python
22:46
How to Create the Solid Knee and the Inverse Foot Roll using Maya 2012
22:55
How to Create a Basic Rig using Maya 2012
34:04
How to model the HTC Vivid Screen
34:22
Making Your First Python Script - Currency Converter
10:21
How to Setup Eclipse to work with Python
01:31:49
How to sculpt a head using Zbrush 4 R2
21:44
How to paint skin weights in Maya 2012
34:06
How to create the Solid Knee and Set Driven Keys for the Leg
16:49
Introduction to Zbrush 4 R2 - Dynamesh
05:40
Raytraced Shadows in Maya
03:11
How to smooth normals in 3ds Max
03:26
Multi Sub-object in 3ds Max
13:37
How to Create Hair with Photoshop and Maya
16:43
How to Pose Characters in Zbrush
03:07
How to use a Separate Image with an Alpha to Mask Footage using Adobe After Effects
28:02
How to create multiple UV sets in Maya and use Layered Textures
04:29
How to reduce your polygon count using Softimage
35:54
How to Model a Head Part 3
37:13
How to Model a Head Part 2
39:52
How to 3D Model a Head Part 1
36:22
How to Paint Skin Weights in Maya 2011
09:24
How to Create Custom Controllers in Maya for Rigs
24:25
How to Create the Inverse Foot Roll and the Solid Knee in Maya
09:35
How to use Set Driven Key in Maya Part 2
09:01
How to use Set Driven Key in Maya Part 1
14:57
How to create a very basic character rig in Maya Part 3
13:10
How to create a very basic character rig in Maya Part 2
13:11
How to create a very basic character rig in Maya Part 1
05:09
How to create an Advanced MISSS Fast Skin Shader
11:34
How to Crop and Place Textures with 3ds Max
04:35
How to use Zbrush displacement maps in 3ds Max 2011
13:07
How to get displacement maps from Zbrush to work in Maya
10:11
How to Place and Crop Textures with Maya
07:31
How to Render out wireframes and isoline wireframes
12:19
How to Bake Ambient Occlusion Maps
04:32
How to record a rig for a demo reel
04:30
How to create a dynamic IK Chain using nCloth
08:19
How to Batch Render in Maya
02:44
How to Render Wireframes in Maya using Mental Ray
02:40
How to Render Ambient Occlusion with Alphas in 3ds Max
05:21
How to do Isoline rendering in 3ds Max
02:42
How to Export Normal Maps from Zbrush 4
05:13
How to use Layers in Maya
07:14
How to Model a Wacom Pen Part 03
09:16
How to Model a Wacom Pen Part 02
08:06
How to Model a Wacom Pen Part 01
08:17
How to create FK Controllers for an Arm in Maya
00:17
How to Unconstrain a Camera in Maya
00:04
Brownish Clouds
06:29
How to create Clouds in Maya using 3D Fluid Containers
07:14
How to create an Arm IK FK Blend - Part 3
07:35
How to create an Arm IK FK Blend - Part 2