in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
Just like a drug; Took a dip at something mild(CnC Generals), eventually landed onto the extreme stuff(OpenRA Combined Arms). Get the game here(it's free!): www.moddb.com/mods/command-conquer-combined-arms/dā¦
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WIP: It's a slow progress, but I am making progress. Problem with more polygons, more hassle to make UV maps.
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Promise, this will be the last time I'll geek about SR2 for a while. But yeah, tried LAN play with my sister. Works so well now, got to play an hour and a half with no major lag, disconnect, or crashes, just some occassional minor connection hiccups(which I could mostly attribute to our wifi connection, than with the game itself).
Seriously the SR2 Juiced Patch is a real dang miracle for this cursed PC port. Get it here!; kobraworks.com/
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Trying out a new, ongoing, unofficial SR2 patch / injector. Got into the game nonstop for two and a half hours with no problem. Significant reduction to stutters, no slo-mo and frequent crash on long play. So weird to finally experience this game as smooth AF. The "We are so back!" is strong with this one. Making a quick test / promo video.
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WiP:
1st image: Original Q3A model, 2 objects w/ 300+ tris.
2nd image: My model, 4 objects w/ 750+ tris.
Divvying up the model into more separate objects allows higher texel density.
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WiP:
Year has passed and no Quake 3 Arena Enhanced in sight.
Time to live up to this small promise.
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General gameplay vids, occassional sh!tpost works and modding endeavors. Usually give links to free stuff.