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stillalive Labs @UCQEgTolHK_MZILICEAK51yQ@youtube.com

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We are an #IndieGameDev and share our insights of 10 years o


52:49
Exclusive Insights: Composer Feedbacks Hyper Light Breaker Music Challenge with Troupe Gammage
39:22
Boost Your Sound Design Skills: Insights from Hyper Light Breaker Re-Designs with Akash Thakkar
01:39
Indie Game Dev shows IMPORTANCE of Concept Art
30:50
We announce the WINNERS of our sound challenge with Robert Dudzic
01:16:51
How Bulkhead's Audio Team Hired Two Sound Designers
03:13
Use AI as source of inspiration for SOUND DESIGN
01:29
We made catmazing music for this STRAY clip
01:19
How different can SCI-FI GUNS sound? #2
01:19
How different can SCI-FI GUNS sound? #1
01:39
We made CULTY sounds for Cult of the Lamb!
01:26
We brought DRONE SWARM back for Halloween - AGAIN (aka Part 2)
01:24
We RE-DESIGNED some of Overwatch's sound!
01:26
Our security camera RECORDED THIS 🎃👻😱
01:30
We composed music transitions for RAGE 2
01:11:17
stillalive Guest Talk with Grace Docksey (Jagex, Cambridge)
01:24:59
HYPER LIGHT BREAKER Music Challenge with Joel Corelitz
01:24:45
HYPER LIGHT BREAKER Sound Challenge with Troupe Gammage
01:43:12
stillalive Guest Talk with Sound Designer Robert Dudzic
01:20
We designed sounds for a VFX artist!
01:24
We composed music for a MYSTICAL sequence in JOURNEY (Part 2)
01:28
We composed music for a MYSTICAL sequence in JOURNEY (Part 1)
01:11:44
stillalive Guest Talk with Fabio Baumgartner (okomotive)
01:02
We composed music for HYPER LIGHT BREAKER 1/5
01:22
We gave Bbbn19's Mimic CREEPY movement sounds
01:14
12 sound versions of a METEOR IMPACT
01:34:19
stillalive Guest Talk with Nikola Lukić (Ubisoft Paris)
01:19
Journey - THE WRONG WAY
01:37
Creating sounds for a SNEAK ATTACK in Sekiro
01:31
Moody Music For A SPACESHIP BETWEEN PILLARS
01:13
Game Exploration Music For WE KILL MONSTERS
01:30
How does a sci-fi game tornado sound?
01:05
We gave our beloved Hollow Knight new sounds for its Super Dash
01:12
This is how a ship crash could sound like in Jedi Fallen Order
01:19
This is what happens when you record random things and hope for a happy accident
01:34
We made a coffee machine play BATMAN's title jingle
01:04
This is how a Dimensional Gate sounds like, seriously
04:23
stillalive's Audio Director Chris breaks down Cyborg sound FX
01:04
Everybody created 1 sound for this clip of Nemesis 2
01:05
We created beautiful music for an Elden Ring map reveal
02:17
We used sound to tell a horror story!
01:43
How to tell stories through sound?
01:07
We composed music for game classic Thief 3
02:02
We tell stories with simple sound design methods
01:25
This is a remix of one of our remixes 🤔
01:35
We used music to accompany a wild teardown escape!
04:30
This is how you can make Spaceship sounds on the cheap
01:58
Watch Chris quickly break down his take on music for Diablo II Resurrected
01:14
We tried to learn how to write music for Diablo by imitation
01:25
We composed our own music for indie game hit Celeste
01:07
What is an oddly satisfying sound?
01:01
We pushed DISTORTION to 11
01:44
We created our own DOOM INSTRUMENT
04:15
We created music for serious relaxation 🧘
01:35
How would retro music for a Nemesis 2 bossfight sound like?
05:18
stillalive's Audio Director shows sound re-design techniques
00:24
Intricate Spell Sound Re-Design for Genshin Impact
02:19
We composed music for a Hyperspace Jump ✨🚀
01:23
We trained the creation of retro sounds for retro classic LOOM
00:49
We created dynamic DASH ABILITY SOUNDS for Dandy Ace
02:20
We composed music for a Resident Evil Save Room