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Vinny Argentina @UCP6tZkcZhZAuNUtERerSIiQ@youtube.com

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21:38
Adding textures to toon shaders in Maya
11:38
Maya Modeling 101 - Tools and Techniques pt12
19:16
Maya Modeling 101 - Tools and Techniques pt11
07:28
Grounding Objects In Void Renders - Maya & Mental Ray
19:37
Maya Modeling 101 - Tools and Techniques pt10
08:13
Maya Modeling 101 - Tools and Techniques pt9
13:35
Maya Modeling 101 - Tools and Techniques pt8
18:52
Maya Modeling 101 - Tools and Techniques pt7
40:10
Maya Modeling 101 - Tools and Techniques pt6
36:32
Maya Modeling 101 - Tools and Techniques pt5
25:06
Maya Modeling 101 - Tools and Techniques pt4
33:41
Maya Modeling 101 - Tools and Techniques pt3
22:57
Real-time character mesh cleanup - Beacon
07:50
Topology considerations for real-time deformations - the elbow
25:15
Maya Modeling 101 - Tools and Techniques pt2
14:44
Maya Modeling 101 - Tools and Techniques pt1
21:21
Maya Modeling 101 - The Toolbox
07:05
Maya Modeling 101 - Display Settings Suggestions
20:37
Maya Modeling 101 - Reference Image Setup
18:15
Maya Modeling 101 - Geometry Types
02:34
Radeon vs Geforce in Maya
19:09
Setting up Human IK in Maya 2012 pt12 Control Rig Overview
04:34
Setting up Human IK in Maya 2012 pt11 Characterize and add Control Rig
26:49
Setting up Human IK in Maya 2012 pt10 mirror weights and finish spine
04:47
Setting up Human IK in Maya 2012 pt9 more smooth skinning
28:51
Setting up Human IK in Maya 2012 pt8 Weighting Legs
24:14
Setting up Human IK in Maya 2012 pt7 Weighting Feet
21:02
Setting up Human IK in Maya 2012 pt6 Paint Skin Weight Tool And Techniques
07:16
Setting up Human IK in Maya 2012 pt5 Component Editor and Constraints
09:28
Setting up Human IK in Maya 2012 pt4 Binding
09:32
Setting up Human IK in Maya 2012 pt3 Joint Orients
11:59
Setting up Human IK in Maya 2012 pt2 The Skeleton
02:47
Setting up Human IK in Maya 2012 pt1 Model Setup
19:23
Maya 3d seaming & texture hookups
14:35
Maya UV layout finalizing and texture hookups
30:07
Maya UVs pt5 - Layout
10:32
Maya UV pt4 - Unwrapping head
06:38
Maya UVs pt3 - Unwrapping foot
13:51
Maya UVs pt2 - two methods for unwrapping
03:24
Maya UVs pt1 - checker texture options
01:57
Maya 2012 model display issue bug fix
24:25
Maya physical sun and sky render setup
17:59
Maya lighting and hardware rendering Pt1
12:17
Maya lighting and hardware rendering Pt2
04:01
Maya Render Settings Common Tab
13:12
Adding a background image using geometry in Maya
09:34
Adding a background image with an image plane in Maya
06:32
Animating Pivot Points in Maya
11:40
Maya's Camera Sequencer
02:17
Adding New Mesh To Deformer
11:53
Adding Sound And Making Movie
08:36
Ambient Occlusion plus textures render setup
05:51
Ambient Occlusion render setup