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Christian Theobalt @UCNdXGCWZ6oZqbt5Y12L9inw@youtube.com

3.5K subscribers - no pronouns :c

Christian Theobalt is a Professor of Computer Science and th


08:46
HQ3DAvatar: High Quality Controllable 3D Head Avatar, TOG 2024
00:58
Showcase of Holoported Characters (CVPR 2024): Real-time 3D Avatar of Christian Theobalt
06:05
VINECS: Video-based Neural Character Skinning. In CVPR, 2024
03:29
ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering. In CVPR, 2024
01:34
ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesis. In CVPR, 2024.
07:02
Egocentric Whole Body Motion Capture with FisheyeViT and Diffusion Based Motion Refinement.
07:48
3D Human Pose Perception from Egocentric Stereo Videos, In CVPR, 2024
09:07
EventEgo3D 3D Human Motion Capture from Egocentric Event Streams. In CVPR, 2024
07:55
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras.
05:13
ROAM: Robust and Object-aware Motion Generation using Neural Pose Descriptors, 3DV, 2024
04:38
SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes, 3DV, 2024
00:33
Our Neural Rendering technology applied to The Matrix 4 movie data.
04:10
Decaf: Monocular Deformation Capture for Face and Hand Interactions. In SIGGRAPH ASIA, 2023.
05:38
NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction. In ICCV, 2023.
03:19
LiveHand: Real-time and Photorealistic Neural Hand Rendering. In ICCV, 2023.
06:03
AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars. In SIGGRAPH ASIA 2023.
05:08
HDHumans: A Hybrid Approach for High-fidelity Digital Humans, In SCA, 2023
05:22
EgoLocate, In SIGGRAPH 2023.
01:03
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold. SIGGRAPH 2023
04:09
General Neural Gauge Fields. In ICLR, 2023
07:21
IMoS Intent Driven Full Body Motion Synthesis for Human Object Interactions. In EUROGRAPHICS, 2023.
06:26
Scene Aware 3D Multi Human Motion Capture from a Single Camera. In EUROGRAPHICS, 2023
09:03
EventNeRF: Neural Radiance Fields from a Single Colour Event Camera. In CVPR, 2023.
06:51
MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis. In CVPR, 2023
05:54
Scene-aware Egocentric 3D Human Pose Estimation. In CVPR, 2023.
05:11
Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision. In CVPR, 2022.
05:45
φ-SfT: Shape-from-Template with a Physics-Based Deformation Model. In CVPR, 2022.
01:32:53
Advances in Neural Rendering - EUROGRAPHICS 2022 STAR Report
08:59
EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Stream. In ICCV, 2021
05:58
Gravity-Aware Monocular 3D Human-Object Reconstruction. In ICCV, 2021
09:06
High-Fidelity Neural Human Motion Transfer from Monocular Video. In CVPR, 2021
05:43
HumanGAN: A Generative Model of Humans Images. In 3DV, 2021
03:49
Learning Complete 3D Morphable Face Models from Images and Videos. In CVPR, 2021.
05:52
Learning Meaningful Controls for Fluids. In SIGGRAPH, 2021.
05:56
Monocular Real-time Full Body Capture with Inter-part Correlations. In CVPR, 2021
09:46
Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control. In SIGGRAPH Asia 2021
07:26
Non-Rigid Neural Radiance Fields. In ICCV, 2021
06:59
PhotoApp: Photorealistic Appearance Editing of Head Portraits. In SIGGRAPH, 2021
03:20
StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis. In ICLR, 2021
09:37
StyleVideoGAN: A Temporal Generative Model using a Pretrained StyleGAN. In BMVC, 2021
01:35
VideoForensicsHQ: Detecting High-quality Manipulated Face Videos. In ICME, 2021
07:16
Estimating Egocentric 3D Human Pose in Global Space. ICCV 2021 (Oral).
02:03
Efficient and Differentiable Shadow Computation for Inverse Problems. In ICCV, 2021.
04:30
Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture (3DV'21)
03:00
Differentiable Event Stream Simulator for Non-Rigid 3D Tracking. In CVPRW, 2021.
08:12
Real-time Deep Dynamic Characters (SIGGRAPH 2021)
06:59
Neural Monocular 3D Human Motion Capture With Physical Awareness (SIGGRAPH 2021)
06:30
Real-time Global Illumination Decomposition of Videos (ACM TOG 2021)
05:05
i3DMM: Deep Implicit 3D Morphable Model of Human Heads
08:23
Pose-Guided Human Animation from a Single Image in the Wild
09:52
Egocentric Videoconferencing (SIGGRAPH Asia 2020)
04:01
PIE: Portrait Image Embedding for Semantic Control (SIGGRAPH Asia 2020)
06:10
RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video (SIGGRAPH Asia 2020)
07:10
Deep Relightable Textures: Volumetric Performance Capture with Neural Rendering (SIGGRAPH Asia 2020)
05:31
PhysCap:Physically Plausible Monocular 3D Motion Capture in Real Time (SIGGRAPH Asia 2020)
05:54
Neural Dense Non-Rigid Structure from Motion with Latent Space Constraints (ECCV 2020)
03:57
HTML: A Parametric Hand Texture Model for 3D Hand Reconstruction and Personalization (ECCV 2020)
06:18
Neural Sparse Voxel Fields (NeurIPS 2020)
05:10
A Method to Overcome Annotation Errors for Depth-Based Hand Pose Estimation (IEEE FG 2020)
03:50
Vid2Curve: Simultaneous Camera Motion Estimation and Thin Structure Reconstruction (SIGGRAPH 2020)