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3D Trip @UCLZGwdoRrQNa_cnTZfI-Krw@youtube.com

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More from this channel (soon)


22:13
Substance Sampler Brick Material form a Single Image
22:22
Substance Sampler Concrete Material from single image
25:53
Export to Sketfab and Embed in Website
39:39
Combining Shapes part 6 (way more) complex combining
30:09
Combining Shapes part 7 (extreme) Complex Combining
14:26
Combining Shapes part 5 Complex Combining 2
11:27
Combining Shapes part 4 Complex Combining
17:19
Combining Shapes part 3 Primitive Combining
13:56
Combining Shapes part 2 Drawing Topology
04:59
Combining Shapes part 1 Overview
16:37
Edge Flow Redirection
20:56
Point Reduction Pass
23:05
Gear Edge Flow with Replication
07:40
Cutting Holes part 2
18:07
Cutting Holes part 1
05:16
Capping Holes
08:12
L Shape Edge Flow p2
03:27
L Shape Edge Flow p1
04:23
Sub D Basics Extrude Fencing
19:26
Text Topology overview
36:35
Text Topology Demo
26:29
Website Building
06:08
Trip’s Green Smoothie
02:05
Hotkeys in Blender: Double Click Edge Loop
04:11
Origin - Blender Basics
37:48
Sub-D Topology Intro: Text Edge Flow - Part 2
01:00:04
Sub-D Topology Intro: Text Edge Flow
34:03
Purdue Clock Tower Single Photo Material part 3
32:44
Purdue Clock Tower Single Photo Material part 2
29:05
Purdue Clock Tower Single Photo Material part 1
03:52
Fire Reference
28:15
Zbrush: Getting Started
01:54
Nested Pages in Weebly
01:03:52
360 Photogrammetry Scanning in Metashape
02:23
Bear and Cubs
02:23
Bear and Cubs zoomed
22:19
Photogrammetry 0 - 100 p5: Camera Setup
18:08
Photogrammetry 0 - 100 p6: Photogrammetry Session
44:12
Photogrammetry 0 - 100 p7: Creating the 3D Model
23:23
Photogrammetry 0 - 100 p4: Photography Basics
14:15
Photogrammetry 0 - 100 p2: Model Examples
05:05
Photogrammetry 0 - 100 p3: What can I Scan?
01:09
Photogrammetry 0 - 100 p1: Project Overview
10:42
Noxon 360 Turntable Review 2
03:50
RTX 4080 vs 2 x 1080ti: Photogrammetry Speed Test
00:11
Fredric Remington Bronze Photogrammetry Turnaround
00:21
39 Ford Deluxe Coupe
00:06
portal procedural
00:05
SDF Curl Noise Example
00:06
Particle Character Collision
00:06
Basic Particle Attribute Transfer: Sim Spark
00:03
Fume Sword Swipe
00:20
Blue NRG Tunnel
44:55
Starting in Unreal 5 simplified
25:50
Leaf Texture Simplified
12:17
Exporting Bonsai Houdini to Maya
01:00:12
grass_01
01:12:34
Tree Bark Workflow Complete
10:27
Macro Photogrammetry Overview
06:56
Photogrammetry VS Substance Sampler