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์‚ผ๊ฐํ˜•(์žฅ๋Œ€๋ช…) @UCIDStAGa3WeAUJe-eVTa-qw@youtube.com

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์‚ผ๊ฐํ˜•์˜ ์†Œํ”„ํŠธ์›จ์–ด ์„ธ์ƒ


05:09
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! Vulkan ์ค‘๊ธ‰: ๊ฐ•์˜ ์†Œ๊ฐœ
07:46
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! Vulkan ์ค‘๊ธ‰: OpenGL๊ณผ Vulkan์˜ ์ฐจ์ด
07:35
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! Vulkan ์ค‘๊ธ‰: OpenGL์˜ ํ•œ๊ณ„์™€ Vulkan์˜ ํƒ„์ƒ
10:59
์‚ผ๊ฐํ˜•์˜ ๋ฐ์Šคํฌํ…Œ๋ฆฌ์–ด
01:56:23
SIGGRAPH Asia 2022 Technical Papers Fast-Forward
08:51
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! OpenAI Triton ์ดˆ๊ธ‰: ๊ทธ๋ฆฌ๋“œ
03:50
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! OpenAI Triton ์ดˆ๊ธ‰: Hello Triton
05:17
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! OpenAI Triton ์ดˆ๊ธ‰: Triton ์†Œ๊ฐœ
05:51
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! OpenAI Triton ์ดˆ๊ธ‰: ๊ฐ•์˜ ์†Œ๊ฐœ
00:10
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! OpenAI Triton ์ดˆ๊ธ‰ ๊ฐ•์˜ ๊ณต๊ฐœ ์ž„๋ฐ•
07:16
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! CMake ์ดˆ๊ธ‰: vcpkg CMake ์‚ฌ์šฉ๋ฒ•
03:41
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! CMake ์ดˆ๊ธ‰: vcpkg CLI ์‚ฌ์šฉ๋ฒ•
04:00
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! CMake ์ดˆ๊ธ‰: CMake ์„ค์น˜
03:20
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! CMake ์ดˆ๊ธ‰: ๊ฐ•์˜ ์†Œ๊ฐœ
03:23
์‚ผ๊ฐํ˜•์˜ ์‹ค์ „! CMake ์ดˆ๊ธ‰: vcpkg ์†Œ๊ฐœ ๋ฐ ์„ค์น˜
09:04
Normalization ์—ญ์ „ํŒŒ ์ฆ๋ช…
11:23
Graphics: ๋กœ๋“œ๋ฆฌ๊ฒŒ์Šค ํšŒ์ „
07:42
Graphics: ์„ ํ˜•์„ฑ๊ณผ ๋น„์„ ํ˜•์„ฑ
07:16
Graphics: atan, atan2
13:08
Graphics: Rendering Equation
01:30
Metal: 01. ์˜ค๋ฆฌ์—”ํ…Œ์ด์…˜
13:40
OpenGL ES: 18. ์ขŒํ‘œ๊ณ„
15:00
OpenGL ES: 17. Texture ๋ฐฐ์šฐ๊ธฐ
05:59
OpenGL ES: 16. Vertex Array ๋ฐฐ์šฐ๊ธฐ
06:36
OpenGL ES: 15. Element ๋ฐฐ์šฐ๊ธฐ
10:48
OpenGL ES: 14. Attribute ์„ค์ •
12:34
OpenGL ES 13: Buffer ๋ฐฐ์šฐ๊ธฐ
04:44
OpenGL ES: 12. ์Šคํ…Œ์ดํŠธ ๋จธ์‹ 
12:33
OpenGL ES: 11. Program ์ƒ์„ฑ ๋ฐ ํŒŒ๊ดด
16:14
OpenGL ES: 10. Shader ์ƒ์„ฑ ๋ฐ ํŒŒ๊ดด
09:48
OpenGL ES: 09. ๊ทธ๋ž˜ํ”ฝ์Šค ํŒŒ์ดํ”„๋ผ์ธ
08:11
OpenGL ES: 08. Current EGL ๋งŒ๋“ค๊ธฐ
04:36
OpenGL ES: 07. EGLSurface ์ƒ์„ฑ ๋ฐ ํŒŒ๊ดด
04:01
OpenGL ES: 06. EGLContext ์ƒ์„ฑ ๋ฐ ํŒŒ๊ดด
09:39
OpenGL ES: 05. EGLConfig ์„ ํƒ
05:42
OpenGL ES: 04. EGL ์ดˆ๊ธฐํ™” ๋ฐ ์ข…๋ฃŒ
07:49
OpenGL ES: 03. ํ”„๋กœ์ ํŠธ ์…‹์—…
03:47
OpenGL ES: 02. ์ปดํ“จํ„ฐ ๊ทธ๋ž˜ํ”ฝ์Šค
04:39
OpenGL ES: 01. ์˜ค๋ฆฌ์—”ํ…Œ์ด์…˜