in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
Blue Dragons love red apples!
A bit over a year ago I started learning Control Rig, rigging & animation. Today my video about a 100% procedural animated dragon got released. It's using full body IK, post process animation and several control rigs for secondary motion.
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My name is Andreas and I love developing games (video games, board games, card games)
"I could have done that in an weekend in my garage!"
"Bad gameplay! Stupid developers!"
"This animation is so bad. The devs must be super lazy!"
Making games is hard. Much harder than most people may think.
My motivation for this channel comes from the urge to show more about how games are made.
That includes game development but also playing games where I often analyze or look a bit deeper how things are made.
I was lucky enough to work as a game designer on bigger brands like "THE SETTLERS" or "ANNO"
My last project was THE LONG JOURNEY HOME - a space exploration game made with Unreal Engine.
As game designer my focus is on holistic interactive experiences.