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TD Channel @UCCdJxri7j0e4u8oG2FbNbWw@youtube.com

31K subscribers - no pronouns :c

Hi, I'm The Destroyer and I produce Kerbal Space Program cin


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

TD Channel
Posted 3 weeks ago

All good things...

...must come to an end.



Soon.

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TD Channel
Posted 3 months ago

July Status update time: Terminal Velocity Finale reveal - Project Kronos.

The final mission for the RP-1 save, costing an incredible 80 million funds or so, is a Crewed Grand Tour of all four major Moons of Jupiter (Io, Europa, Ganymede, Callisto). And yes, radiation is enabled, and yes, the kerbals will survive :)

Now, what's taking so long?

This is one of the largest missions I've ever planned, with numerous vehicles complex in requirements and some extreme delta-v requirements, all while fitting into the last of the RP-1s save budget, timeframe, and goals. It will also have a "bonus" what-if segment of the mission at the end, if the save had more budget (or I had more sanity to grind out the contracts required...)

For scale, most missions have a few major vehicles and a few minor ones. Example:

Project VULCAN
Major vehicle: 1 (main ship)
Minor vehicle: 1 (lander)

Project Andoria
Major vehicles: 2 (Shran, Andoria)
Minor vehicles: 2 (IEV, Skylon)
Support vehicles: 3 (Habitats, Ice Giant, deceleration vehicle)

Project Tholia
Major vehicles: 2 (CHAOS, Defiant)
Minor vehicles: 0
Support vehicles: 2 (Stella Amicus, VAV)

Project Kronos
Major vehicles: 5
Minor vehicles: 2
Support vehicles: 3

So yeah. With so many moving parts and vehicles, the actual planning and design phases have taken a *long* time. For reference, work on Project Andoria started in September 2021 and was released in April 2022 (7 months), but to be fair there was lots of content in between (Terminal velocity, red shuttle, christmas tree, Skylon, etc). Work on this project began in March, so overall not *too* slow, since I've been managing less time as well.

Finally, all the vehicles are designed, tested, and ready for construction and launch in the RP1 save. At this point, I'm hoping to finalize filming this month, for release some time next month I feel would be a reasonable estimate. Hopefully faster than that, but we'll see!



--


Other possible outstanding questions:

- What about the rest of Terminal Velocity? The final rover landings and such. Will those be filmed? What about other missions that are funding Kronos?

My intention is for this to be the grand finale just by itself, and then afterwards I may publish a sort of "epilogue" video finalizing all the final rover landings. I'm still going to be flying these missions (I've landed the Saturn rovers right now in late 1966) because well... need the funding for Kronos to exist. However, realistically I'm not cinematically filming the same rover performing a fairly similar landing across a dozen or so bodies for Saturn and Uranus, so those will likely get a shorter montage, plus Triton/Pluto/Charon can get a little more time.

- What about TRAPPIST?

I'll be realistic here, big KSP projects take a *lot* of time and energy and Kronos is taking an ungodly amount of it. The vision I have for TRAPPIST is grand, perhaps uhh... too grand to pull off in a reasonable amount of time using KSP. So I'm not quite sure what to do with it. There's a few key areas I need to think about, like:
- Focusing the vision on a key number of set pieces and vehicles (1-3) instead of a much larger scope, and avoiding time sinks of big vessels for small scenes.
- Possibly using software other than KSP itself in order to help tell the story.

- Hey, what about that copyright content issue you posted about a couple weeks ago?

ACTUALLY good news here. I disputed all the claims using the previous license as reference, and all the claims were released the next day with no fuss. It truly amazed me, I've never had a good experience with Youtube copyright system, but... it apparently worked just fine in this case.


- Future of the channel? More content? Less content? Non-KSP content?

Not quite sure! I'd like to return to smaller, cool content that's a little less ungodly time consuming, but at the same time I'd also like to... do other things than KSP probably? Not necessarily for the channel itself. Who knows really? But in any case, I doubt the channel will enter a "golden age" like 2022 was for a good long while now.


Thanks for (maybe) reading this giant block of text. Hope you found it interesting!
- TD

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TD Channel
Posted 4 months ago

Well, this is fun.

As you may have noticed, I've used a considerable amount of tracks from filmmusic.io for years now to provide good quality, free to use music.

Unfortunately, that website appears to have imploded some months ago, and all the creators left. So, it appears all the licenses I may have may mean nothing now.

It's started with Frank Schröter , an artist I use very frequently, second only to Alexandar Nakarada. Unlike Nakarada, the only place I can find their music appears to require a yearly subscription, and for now this will probably demonetize a fairly large portion of my channel, yikes.

Maybe I'll be able to contact them and work something out, or maybe I'll have to start paying subscription costs. I can handle one creator going to a paid subscription service, but if all of filmmusic.io creators I use start going paid on different services, It wouldn't be worth it to do all that.

So yeah, this sucks. Maybe this will work out and the other creators remain free to use for awhile and everything is fine, or maybe this means 80% of my income from this channel could go boom suddenly. We'll see how it goes.

- TD

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TD Channel
Posted 4 months ago

Quick update since I mentioned a potential May video - sorry for no new content still! Good news and bad news here:

Bad news: Still no content very soon

Good news: I'm back to being motivated at playing KSP again, its just been very busy IRL that's prevented me from getting things done quickly. *And* the video I'm planning is very large and very complex, for the grand finale of Terminal Velocity.

Current video status: main craft production WIP

Major crafts completed: 3/7
Crafts in testing phases: 2
Concept ready: 2

Tasks TBD:
- Finish all crafts
- Perform full mission integration test
- Mount all vehicles to LVs and install (if not already present) docking hardware
- Build, fly, and execute the mission in the RP-1 save
- Film the mission
- Editing, sfx work, etc
- Publish


As you can see, just a *small* bit of work still to go. I hope it's worth it! We'll see how my IRL scheduling goes, but at this point know this: I have not abandoned the channel, video progress is slowly coming along, but it will be completed whenever it gets done.

Where do you think we're going?
- TD

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TD Channel
Posted 6 months ago

If you're a fan of Star trek and KSP cinematics with some awesome VFX work, check out this latest video from Manic Panda!

It's a pretty short, but awesome recreation of the Star Trek: SNW opening titles, one of the more beautiful star trek intros ever made, and recreated brilliantly with a combo of great KSP and CGI skills

Check it out!

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TD Channel
Posted 7 months ago

Hello!
It's been about 1 and a half months since my last video, so I figured I should give a quick update on the state of the channel and video production.


- So, things in my own life have been busier lately! As such, less time for content.
- There's been a mixture of a few things - KSP burnout, long production times, underperforming content that lowered motivation a bit.
- So, I've been focusing on other priorities right now, and when I do get some free time, I'm just gaming for the sake of having fun again. It's been a good break.

It does feel like the "golden year" of the channel (Andoria, Apollo videos ,Oil 1, Evolution, etc) has passed a bit in terms of production rate and quality.

Currently, there has been no work on content since the Copernicus station video, so there probably won't be a new video until May.

So, for this year I'm primarily concentrating on two goals, and only two goals - to finish off the remaining untold story's. Hopefully I can finish both within this year (man, it's already almost the end of Q1)

- First priority is ending Terminal Velocity with one final, grand crewed interplanetary mission, and wrap up all active rover missions, and celebrate the history of the series.
- Second priority is finally making the grand TRAPPIST video, with the production length and quality worthy to succeed Andoria.

Other than that, I'm not planning on any smaller one-off videos. (every "small one off" video I try ends up taking much longer than expected 😂) Perhaps after these goals are completed, I can return to smaller, fun one-offs like Red shuttle and 22t to the moon.

To all those that have supported me directly in the past and present, I thank you. I intended to make more exclusive behind-the-scenes content, and still hope to do so, but I just haven't quite had the time (or an efficient workflow to produce them quickly) to do it, and I apologize for that.

TL;DR: Production delayed, content focus narrowed to a few main videos, timeline uncertain.

Thanks for watching!
- TD

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TD Channel
Posted 8 months ago

GIVEAWAY TIME! I have 6 copies of Juno New Origins that I'm currently giving away on my Discord server!
Giveaway event ends in 7 days. discord.gg/GVpes4e7

Just a few days ago, JNO released for free on the IOS and Android app stores! It's an awesome move to get everyone into spaceflight, and it's a very cool game. From there you can buy expansions, or you can still buy the entire game outright as usual! Check out the announcement trailer below.


It's a very interesting game with features very unique, like procedural parts and engines - I'd recommend giving it a go. Can't buy the game right now? Well you're in luck, because the devs have kindly provided me some keys to give to you!



I have 2 copies of the full game, on each platform (IOS, Android, PC) - use the giveaway bot above to enter the giveaway for the platform of your choice (please choose one, if you end up winning multiple I will only give you one key and then give it to someone else)



Good luck to all!

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TD Channel
Posted 8 months ago

Short poll time!

With Copernicus station done, it's time to think of my next project. I won't have as much time to work on KSP projects this year, so things might be a bit slower. So, it's time to prioritize, what do people want to see first?

Either one is a big project (though TRAPPIST is bigger), and I'm not sure how long it will take. All I can say is I'm planning Q2 of this year at best case, before end of year in worst case.


Begin work on TRAPPIST: Yep. Continuation of Project Andoria, large story video about mission to TRAPPIST. Involves high tech post-archive technology, tons of unique, large, and complex craft, and a storyline. Likely ~1hr long.

Finish Terminal Velocity: Start planning one major Crewed mission to X milestone to finish out the series. Film all rover landings, complete exploration of the solar system, end the series.

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TD Channel
Posted 9 months ago

Soon...

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