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Snopek Games @UCBt_sQrF2IJm40yrXtOSNsw@youtube.com

2.9K subscribers - no pronouns :c

David Snopek is a game developer and contractor specializing


03:18
"High Alchemist" - VR Game Made in Godot 4
02:09
"Constellation Coach" - VR Game Made in Godot 4
02:24
"Very Normal Apartment" - VR Game Made in Godot 4
04:29
Adding non-VR support to my VR Voxel game (Godot VR Devlog #2)
11:23
Rollback netcode in Godot (part 11): Advanced Input Prediction
03:27
VR Voxel Builder game in Godot! (Devlog #1)
12:07
Rollback netcode in Godot (part 10): Random Numbers
11:16
Godot Wild Jam #45: First Person Shoveler devlog #3 and Postmortem
04:58
Godot Wild Jam #45: First Person Shoveler devlog #2
05:57
Godot Wild Jam #45: First Person Shoveler devlog #1
05:20
Rollback netcode in Godot (part 9): Sound Effects
06:21
Intro to RenderDoc with Godot
08:30
Rollback netcode in Godot (part 8): Animation Players
15:49
Rollback netcode in Godot (part 7): Input Delay and Interpolation
12:25
Rollback netcode in Godot (part 6): Playing offline!
23:57
Rollback netcode in Godot (part 5): State, hashing and mismatches
15:18
Rollback netcode in Godot (part 4): Spawning scenes and NetworkTimer
22:03
Rollback netcode in Godot (part 3): Making a custom MessageSerializer
25:11
Rollback netcode in Godot (part 2): Getting Started with the Godot Rollback Netcode addon!
16:02
Rollback netcode in Godot (part 1): What is rollback and prediction?
09:32
WebXR in Godot devlog #8: UI improvements for smartphone AR!
02:09:09
Game Dev Stream #37 - WebXR & Godot (FIXED!)
02:41
Retro Tank Party v1.2: Rollback Netcode!
01:20
"Retro Tank Party" updated trailer (June 2021)
18:10
Godot and GitLab CI: Automatically code signing your game for Windows
02:26
Retro Tank Party v1.1 released: Team mode, new powerups, control scheme and more!
35:03
Godot and GitLab CI: Automatically notarize your game with Apple
44:26
Godot and GitLab CI: Automatically deploy your game to Steam
10:12
Impromptu Vlog #1: Experiment in synchronizing tick numbers for rollback networking
14:34
Devlog #6: Launching Retro Tank Party on Steam in 6 weeks (6th week and postmortem)
01:20
"Retro Tank Party" release trailer
04:38
Devlog #5: Launching Retro Tank Party on Steam in 6 weeks (4th and 5th week)
04:59
Devlog #4: Launching Retro Tank Party on Steam in 6 weeks (3rd week)
12:52
Devlog #3: Launching Retro Tank Party on Steam in 6 weeks (2nd week)
13:50
Devlog #2: Launching Retro Tank Party on Steam in 6 weeks (1st week)
04:46
"Fish Game" for Godot: Online Multiplayer Tutorial with Nakama
05:51
Devlog #1: Launching Retro Tank Party on Steam in only 6 weeks!
12:17
Adding WebXR to Godot - progress report #7
08:55
Adding WebXR to Godot - progress report #6
25:00
Godot and Git (part 8): Git LFS and dealing with large assets
07:54
Adding WebXR to Godot - progress report #5
27:55
Godot and Git (part 7): Tips for merging scenes and team collaboration
21:29
How to make a VR game for WebXR with Godot
03:30
Adding WebXR to Godot - progress report #4
04:58
Adding WebXR to Godot - progress report #3
02:20
Adding WebXR to Godot - progress report #2
11:13
WebXR in Godot... almost! I need your help :-)
26:16
Godot and Git (part 6): 3-way Merge and Merge Conflicts
17:31
That time I tried creating Godot from scratch in the year 2000... aka LibKSD and SAGElib!
06:51
Godot Wild Jam #24: Devlog #6 and Postmortem
04:23
Godot Wild Jam #24: Devlog #5
13:48
Godot Wild Jam #24: Devlog #4
04:36
Godot Wild Jam #24: Devlog #3
04:18
Godot Wild Jam #24: Devlog #2
06:38
Godot Wild Jam #24: Devlog #1
21:28
Godot and GitLab CI: Automatically deploy your game to Itch.io
09:48
Monster Revolution Devlog #9: Procedurally Generated Dungeons
26:38
Godot and Git (part 5): Simple branching and merging
28:53
Godot and GitLab CI: Automatically export your game every commit!
10:32
Godot Wild Jam #23: Portal Bug devlog #2 (and postmortem!)