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Wesley Shillingford @UCB59JrgCNoRddloox7ySkBQ@youtube.com

1.2K subscribers - no pronouns :c

Hi there My name is Wesley Shillingford. I'm from the UK, a


07:14
Unity Nano Plugin
23:09
Nano plugin for Unreal engine test level walkthrough
09:50
How to integrate the Nano plugin in an Unreal Engine project
02:40
Nano Unreal Engine plugin integrated with the ActionRPG game
00:39
Nano - Unreal Engine plugin testing
00:48
Unreal Engine + Nano Cryptocurrency
02:07
Homemade halloween trick or treat zombie prank
26:03
[OpenCL 1.2 C++ Tutorials 9/9] - Numerical Reduction (Local memory & barriers)
10:12
[OpenCL 1.2 C++ Tutorials 8/9] - Processing a multidimensional array
30:00
[OpenCL 1.2 C++ Tutorials 7/9] - Processing an array (Full example)
16:31
[OpenCL 1.2 C++ Tutorials 6/9] - Hello World! Full example
02:42
[OpenCL 1.2 C++ Tutorials 5/9] - Kernels
05:44
[OpenCL 1.2 C++ Tutorials 4/9] - Check for OpenCL device support
02:59
[OpenCL 1.2 C++ Tutorials 3/9] - OpenCL Terminology
04:54
[OpenCL 1.2 C++ Tutorials 2/9] - Setting up OpenCL
02:55
Tough Mudder Southwest 2016 Go Pro footage
17:44
How to make a 3D Video Game (overview)
01:07
Multitasking Minigame Madness 6D (MMM6D) trailer
15:04
Timelapse video creating a game "Console wars 3D" for ludum dare in 32 hours
01:00
Spoiler for completing Console Wars 3D Ludum dare #28
00:40
Frosted Glass effect Filter in the jMonkeyEngine
00:37
Inverse kinematic turret in the jMonkeyEngine
00:36
Predator Thermal Vision in the jMonkeyEngine
01:04
[WIP] Inverse Kinematics for the jMonkeyEngine
00:39
Night Vision Post Processor (GLSL) for the jMonkeyEngine
00:19
GLSL Texture Bomb shader now available in ShaderBlow Plugin for jME
01:21
Texture-Glyph Bombing GLSL Shader in the jMonkeyEngine
01:08
[New Plugin] jME Code Templates
02:35
jME goes offline during hurricane Sandy!
00:51
jMonkeyEngine Space ship (Box)
11:25
[jME Tutorial 3-6] Our first Networked Game! (Part 3/3)
11:53
[jME Tutorial 3-6] Our first Networked Game! (Part 2/3)
13:01
[jME Tutorial 3-6] Our first Networked Game! (Part 1/3)
12:30
[jME Tutorial 3-5] Introduction to SpiderMonkey (Part 2/2)
11:55
[jME Tutorial 3-5] Introduction to SpiderMonkey (Part 1/2)
06:42
[jME Tutorial 3-4] Cheating in games!
12:55
[jME Tutorial 3-3] Introduction to the web
06:29
[jME Tutorial 3-2] Introduction to Networking
02:28
[jME Tutorial 3-1] General Intro to the Networking tutorial series
13:29
[jME Tutorial 2-8] Dissolve shader in the jMonkeyEngine
09:46
[jME Tutorial 2-6] Rainbow color Shader in the jMonkeyEngine
09:43
[jME Tutorial 2-7] Animating a flag in the jMonkeyEngine (Part 2/2)
02:15
[jME Tutorial 2-5] Flattening an object in a Shader in the jMonkeyEngine
09:58
[jME Tutorial 2-7] Animating a flag in the jMonkeyEngine (Part 1/2)
12:38
[jME Tutorial 2-4] Simple Color Shader in the jMonkeyEngine
09:34
[jME Tutorial 2-3] Introduction to shaders in the jMonkeyEngine
06:49
[jME Tutorial 2-2] Introduction to Materials in the jMonkeyEngine
01:56
[jME Tutorial 2-1] Shaders in the jMonkeyEngine
13:23
[jME Tutorial 1-10] Line of Sight using the jMonkeyEngine
13:43
[jME Tutorial 1-9] Reflections with the jMonkeyEngine (Part 3/3)
13:00
[jME Tutorial 1-9] Reflections in the jMonkeyEngine (Part 2/3)
15:00
[jME Tutorial 1-9] Reflections in the jMonkeyEngine (Part 1/3)
07:37
[jME Tutorial 1-8] Rays with the jMonkeyEngine
11:13
[jME Tutorial 1-7] Cross Product in the jMonkeyEngine
11:34
[jME Tutorial 1-6] Rotations in the jMonkeyEngine (Part 2/2)
12:00
[jME Tutorial 1-6] Rotations in the jMonkeyEngine (Part 1/2)
04:18
[jME Tutorial 1-5] Using the Camera in jMonkeyEngine
08:21
[jME Tutorial 1-4] Spatial.lookAt with the jMonkeyEngine
05:58
[jME Tutorial 1-3] Dot Product with the jMonkeyEngine
14:40
[jME Tutorial 1-2] Vector math with the jMonkeyEngine