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Devoted Media @UCAousen4rlCqtAvW8GhmUwA@youtube.com

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๐Ÿ“ฃ Welcome to #DevotedStudios Media, where gaming meets prof


How Should Junior Concept Artists Design Their Portfolios: Art Director's Tips How to Built a Career in Horror Games? What Type of Artists Does Art Director Look for? Concept Artist Ideal Portfolio: How it Looks Only ONE Artist Can Win the Art Director's Heart Jobs in Horror Games. How to Increase Your Chance to Nail It. Get Hired 9 Promo Original Dead Space. How Did It All Started? Nazi Zombies in Call of Duty. How Long Does It Take to Design Them? Concept Artists Answers Horror Environments from Art Director's Angle | The Callisto Protocol | SpeakEasy #shorts Slices of Life in Horror Games | ex-Dead Space Concept Artist Explains What Makes a Good Horror Game? Art Director Reveals an Important Detail #speakeasypodcast ex-Dead Space Concept Artist โ€” about Creating Reliable Horror Games | SpeakEasy 29 Promo How an In-Game Concert United the 'Sky' Community ๐ŸŽตโœจ Gaming with My 6-Year-Old: The Power of a Virtual Hug in 'Sky'! ๐Ÿ’–๐ŸŽฎ How 'Sky' Touched a Grandmother's Heart ๐Ÿ’– A Touching Letter to ThatGameCompany How Cecil Kim Met Jenova Chen and Joined ThatGameCompany! ๐ŸŽฎ Bedtime Gaming: Why 'Sky' Players Unwind Before Sleep Behind the Scenes with Cecil Kim: Creating the Magic of Sky | Speakeasy Ep. 28 Shaun Bellโ€™s Top 3D Art Tips: Unlock Your Creative Potential! Do You Have Enough Experience? ๐ŸŽจ | Cecil Kim's Advice on Landing Projects How to WOW Art Directors ๐ŸŽจ | Cecil Kim's Ultimate Portfolio Tips AI vs Human Art Challenge ๐ŸŽจ | Can Cecil Kim Tell the Difference? What It Takes to Work on 'Sky' ๐ŸŒŒ | Cecil Kim's Inside Scoop on Art & Hiring Would I Hire Myself? ๐Ÿค” | Cecil Kim Breaks Down His Art Styles & Hiring Tips for Artists Get Hired Ep. 8: Inside Game Art with Cecil Kim! ๐ŸŽจ๐ŸŽฎ Game-Changing Tech: Top Tools Shaping the Future of Gaming! ๐ŸŽฎ๐Ÿš€ Master Your Salary: Top Tips for Negotiating Your Worth! ๐Ÿ’ผ๐Ÿ’ฐ The Battle of Game Models: Live Service vs. Paid Games! The Future of RTS Games: Is This the End? Evolution of StarCraft: From Classic to Cutting Edge! 20 Years of Warcraft: Allen's Inside Story! Game Style Showdown: Allen's Top Picks for Best Looks! How World of Warcraft and StarCraft 2 Started. SpeakEasy 27 with Allen Dilling | Teaser The Journey to Riot Games: Minohโ€™s Story ๐Ÿš€โœจ Behind the Scenes at Riot Games: Interview & Hiring Insights ๐ŸŽฎ๐Ÿ’ผ What Makes a STAR CANDIDATE in Game Development? ๐ŸŒŸ๐ŸŽฎ Where Are the Entry-Level Game Dev Jobs? ๐ŸŽฎ๐Ÿ’ผ Can You Tell Which Art is AI? ๐Ÿค– vs ๐ŸŽจ | Minoh takes the Challenge! Exploring League of Legends' Art Direction: Mapping & Modes with Minoh! #DevotedSpeakeasy #Art #LoL ๐Ÿš€ Sneak Peek: Get Hired Minoh Kim! ๐Ÿš€ Inside Riot Games: Where Work Meets Character #DevotedSpeakeasy #WorkLife Unveiling the Artistry: Creating League of Legends Champions #LeagueofLegends #DevotedSpeakeasy #Art Unleashing Breach: Behind the Scenes of Valorant's Explosive Agent. #DevotedSpeakeasy #Valorant Valorant's Last-Minute Character Overhaul: Inside the Reboot Rush! ๐Ÿš€ #valorant #DevotedSpeakeasy Iconic RIOT's Titles: Secrets of Production | SpeakEasy #26 Promo with Minoh Kim AI Images in Your Portfolio: What the Risks Are. Art Director Explains | Get Hired #6 From MTV to Call of Duty. Shaun Bell's Way and Advice | Get Hired #6 Call of Duty: Requirements for Artists. Ex-Treyarch Art Director Shares the Tips | Get Hired #6