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Logiciel Lumiere @UC6f9EvsxmTTqrB8SPkKYBvw@youtube.com

2.3K subscribers - no pronouns :c

Logiciel Lumiere is a motion graphics, video editing, and co


40:12
03 The Skin Shader
14:14
Lumiere Bone Transfer
53:53
02 Standard Shader SSS and UDIM tricks
33:27
Importing From Daz - 2015 Edition
15:09
01 Cinema 4D material conversion with C4DtoA 1.0.5.0
40:23
15 OpenVDB Volumetics with Houdini and C4DtoA
35:00
14 Arnold Scene Source manipulation and batch rendering
38:33
13 AOVs, Drivers, Motion Blur, and Depth of Field in C4DtoA
26:00
12 Volume scattering for atmosphere in C4DtoA
23:31
11 HDRI Workflows with Photoshop, After Effects, and C4DtoA
50:58
10 Using Arnold procedurals and Speedtree to create a forest Part 2
36:31
09 Using Arnold procedurals and Speedtree to create a forest Part 1
56:34
08 Using Mudbox to paint textures
54:29
07 Using Zbrush and Maya to add fine detail to landscapes
38:59
06 More shading tips, and optimizing textures
14:35
05 Using udim work flows to quickly texture in C4DtoA
39:03
04 Lighting and shading in C4DtoA Part 2
33:47
03 Lighting and shading in C4DtoA
27:21
02 Naming conventions and arnold lights
14:20
01 Introduction to C4DtoA
59:31
Multi App Workflows - Lumiere Rig Tools
56:10
03-3. Rendering Cinema 4D Hair with Arnold and XGen Part 3
23:57
04. Alembic Texturing from External Packages
37:53
03-2. Rendering Cinema 4D Hair with Arnold and XGen Part 2
50:04
03. Rendering Cinema 4D Hair with Arnold and XGen Part 1
23:33
02. A versioning and modular workflow with references
05:19
01. A Pipeline Introduction
24:27
06. Final steps in Motionbuilder and Cinema 4D
13:33
05. Animating the third stage of the animation
01:11:02
04. Animating the second stage of the animation
28:02
01. Prep & Export from Cinema 4D
23:29
03. Animating the first stage of the animation
31:51
02. Setting up the character and scene
28:14
Multi App Workflows - FaceShift & Cinema 4D
01:09:02
Multi App Workflows - Importing a character from Daz Intermediate
07:18
01. An Introduction to Render Farms
16:50
Cutting Video To Audio with FL Studio and Premiere Pro
20:58
Setting up your workspace in Cinema 4D
01:37:40
07. Exporting back to Cinema 4D
55:17
06. Painting and adding detail with Spotlight
39:37
05. Alternate UVs in Zbrush, and cleanup in C4D
37:29
04. Importing into Zbrush
23:04
03. Exporting for Zbrush
41:13
02. UV Editing and materials in Bodypaint
04:29
01. Painting & Detailing Intro
29:05
07. Supplemental (Rigging Eyes, Jaws, & Tougue)
55:17
06. Exporting back to C4D
39:37
05. Adding motion capture animation
35:41
04. Rigging the face
15:24
03. Exporting for Softimage and import
31:59
02 (cont). Finishing Up in Cinema 4D
30:11
02. Breaking up the model
05:16
01. Intro to Face Robot
29:44
05. Importing and using motion in Cinema 4D
35:41
04. Using Story to apply and clean up motion
28:23
02. Bhv resources, importing, and building a library
28:23
03. Loading a model and characterizing
09:17
01. Overview and what is Previsualization
01:09:23
Production Flow and Figure Cleanup
15:15
Brekel Pro Face and Cinema 4D - Part 6