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D.R. Page (Entertainmentwf) @UC4T8ic75zOQ2-5Z-6xMpHWA@youtube.com

1.7K subscribers - no pronouns :c

Over 10+ Years On YouTube! This is the home of Mega Man Eter


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

D.R. Page (Entertainmentwf)
Posted 1 month ago

Memories.

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D.R. Page (Entertainmentwf)
Posted 2 months ago

I hope you have a very spooky Halloween this week! As you may recall, Mega Man Eternal featured the Jiro bot series, they're back in the sequel too. In Arachne Woman's stage, take the upper-level pathway to the roof and you might run into some Shade Jiros!

Note: The Metall is just hanging out, don't mind him! He won't be there in the actual level. That Met just is having a good, spoopy time!

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D.R. Page (Entertainmentwf)
Posted 4 months ago

This is a tiny GIF that clips a segment from the Mechinotaur's Lair, which is a segment within Arachne Woman's stage [this is one of the segments]. You have to navigate the Labyrinth [which does change its formation each time you enter the level, between four different mostly linear paths, that require you to navigate through some darkness]. There's also one really big problem! A Mechinotaur has been released and is seeking you out, can you escape?

I wanted to highlight the cute dynamic lighting system used in this darkness area [I tried to imagine if such a system existed for the GB games, the closest we really got to pure dark areas were things such as Bright Man's stage in MMIV on the Gameboy]. You can use bullets to illuminate areas, to help navigate. Don't even try to take on the Mechinotaur, it's essentially invincible and will keep coming back!

I plan to release a full video of this stage once it is ready to show! It's still in development at the time of making this upload. Also do note the game plays at 60FPS, this GIF is capturing at just below 30FPS (due to limitations of the conversion process).

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D.R. Page (Entertainmentwf)
Posted 4 months ago

A fun side piece I made with some derivative work called "Mega Man Eternal II - Farewell to Wily's Mistakes" last year.
This is a piece that represents a thematic element of Mega Man Eternal II. This piece features a lot of my sprite work for Mega Man Eternal II [that I will not spoil how it is used]. The re-working/re-imagined Wily capsules are my creation, and the large Wily portrait is courtesy of Mega Man IV on the Gameboy by Capcom (with small modifications). Do note that the portrait of Wily does not appear in Mega Man Eternal II, I just thought it fit the piece itself well. This is just a piece I cooked up, the piece itself doesn't appear in Mega Man Eternal II; it's more of a side piece containing Mega Man Eternal II sprite work I made in my spare time last year that you will enjoy in the game at some point I will not go into here [all you need to know it's a truly insane/amazing part of the game that I am looking forward greatly for you to see/experience when that is ready]. This is thematically related to Mega Man Eternal II and should not be misinterpreted as a screenshot from the game, it's a piece of art related to Mega Man Eternal II to reflect on the past before the Eternal games.

Reworked Wily capsules are inspired by their originals by Capcom that appear in:
-Mega Man: The Wily Wars (Wily Tower)
-Mega Man 4
-Rockman World 4 (Mega Man IV Gameboy)
-Mega Man 5
-Mega Man 6
-Mega Man 7
-Mega Man 8
-Mega Man & Bass (Rockman & Forte)
-Mega Man 9
-Mega Man 10

Random Fact: If you are wondering, Mega Man Eternal II happens before Mega Man 11, so if you asking nothing about Mega Man 11 appears in Mega Man Eternal II. The sprites however all appear in Mega Man Eternal II and are all re-works by me and are only derivative of their original game counterparts to fit Gameboy-esque size/specifications.

Mega Man Eternal II is a fan game by me (D.R. Page). Mega Man and Dr. Wily are creations of Capcom and are owned by Capcom.

Have a beautiful day!


You can also find this here: www.deviantart.com/discretecomputation/art/Mega-Ma…

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D.R. Page (Entertainmentwf)
Posted 7 months ago

Something to enjoy for now, especially if you have not enjoyed the Mega Man Gameboy games before!

https://youtu.be/yVbuHPyM3VA?feature=...

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D.R. Page (Entertainmentwf)
Posted 1 year ago

I hope you have an amazing holidays! Been away in the USA for the last 5-6 months doing professor stuff. At home with family before I am back off again to the USA for more professor stuff!

Have a Happy New Year!

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D.R. Page (Entertainmentwf)
Posted 1 year ago

I did an interview with ‪@PULSASTAART‬ , I discuss some fun things about Mega Man Eternal 1 & 2, some development facts that are some new details that I believe are the first time I've discussed them (e.g. Scrapped Robot Master concepts for Mega Man Eternal 1). They have interviews with other fan game makers too you can check out! Have a beautiful day!

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D.R. Page (Entertainmentwf)
Posted 1 year ago

Sneak peek into what I'm up to! Working on the Get Weapon cutscene. Bonus points if you can put together what the top-right is (Hint: Think Wily's Revenge). This is still WIP (I have to add more things and do some more tweaks to some aspects of the presentation.

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D.R. Page (Entertainmentwf)
Posted 1 year ago

Got a weapon? #megaman #mmeii #gameboy

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D.R. Page (Entertainmentwf)
Posted 2 years ago

Working on further improving the robot master intros in Mega Man Eternal II, beyond where they were before. This is part of the 60FPS overhaul. Just about done! I hope you have an amazing weekend and new year!

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