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MAXDEPTH @UC3nCZcW5IIMjMvqQrnKJ7UA@youtube.com

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01:00
Free Reality Capture Photogrammetry Webinar from MAXDEPTH.tv
00:48
Houdini Nebulas Volume Two
00:39
Houdini Beams and Blasts
00:26
Want to learn Photogrammetry?
01:04
Python Driven Curve Animation in Maya
01:24
Drones and Photogrammetry: Reality Capture Volume One
01:02
Houdini VEX for VFX
43:25
Reality Capture Photogrammetry Webinar: sponsored by CGSociety.org
01:44
Advanced Photogrammetry for VFX
00:40
Houdini Fluids Volume 1: Particle Fluids
01:09
Advanced Texturing with Zbrush and Mari
00:52
Houdini Particle Avection With Pyro
01:39:13
Creature Shading: Sub Surface Materials in Vray for Maya
23:55
AdvancedTexturing: Creature Painting in Mari & Zbrush Chapter 10
01:01
Creating Nebulas using Houdini Particle effects
07:53
OCIO & LUT Color Management in Vray for Maya
01:27
Release Trailer - Vray 3.1 for Maya: Advanced Workflow & Techniques
45:01
Avengers Particle Techniques with Thinkbox Krakatoa
10:51
Vray 3.1 for Maya: Advanced Production Workflow and Techniques” Chapter One: Vray Frame Buffer
26:29
Alembic pipeline workflows from Realflow 2014 to Maya using Vray’s Proxy import system.
01:00:18
The Freelancer's Guide to Mari from The Foundry
21:47
Zbrush Multi-Map Exporter: Creating multi-tile displacement maps & rendering them with Vray for Maya
01:00:18
The Freelancer's Guide to Arnold for Maya
13:58
Resolution Revolution: Pixel density discipline with multi-tile UV texture mapping in Maya.
14:02
Linear color workflow in Vray for Maya
03:38
Linear color workflow in Arnold for Maya