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Kinthy Koo @UC0N6VzDxK8P3w8A1YJBPbww@youtube.com

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More from this channel (soon)


05:00
Maya MASH 101 | 8 Jiggle Deformer & Dynamic
03:02
Maya MASH 101 | 7 Dynamic
03:48
Maya MASH 101 | 6 Audio Node
04:35
Maya MASH 101 | 5 Color Node
02:25
Maya MASH 101 | 4 Distribution with ID
02:20
Maya MASH 101 | 3 Distribution with Voxel
03:06
Maya MASH 101 | 2 Distribution on MESH
03:55
MAYA MASH 101 | Graphic User Interface and basic distribution
07:32
Maya MASH | Create Domino Blocks with Tips (Eng.CC)
06:30
Maya MASH | Distribute on Mesh & Dynamic, MASH Cache
02:45
MAYA MASH | Color Node for Arnold rendering (vertex Color)
06:54
MAYA MASH | create Motion Graphic for Title Opening (cc Eng. Sub.)
05:03
MAYA | MASH | Color LED Banner Effect
10:50
lesson7 | Tips & Tricks (Student Competition)
17:42
lesson6 | Build model, Add assets from library and export FBX (Student Competition)
23:44
lesson5 | HyperGraph, UV Editor and Convert to file texture (Student Competition)
21:23
lesson4 | Build the red/white striped area (student conpetition)
21:31
lesson3 | Build a Pit stop track (Student Competition)
23:24
lesson2 | Build the race track (Student Competition)
12:15
lesson1 | Add reference Map for Race Track Creation (Student Competition)
06:19
Lesson 0 | Race Track Design Information (Student Competition)
04:27
Maya 2020 | ReMesh & Retopologize
05:47
(HD) Maya Bifrost 2.0 | Tutorial | Cloth Constrain & Cache | Maya 2020 (Eng. Subtitle, cantonese)
07:41
(HD) Maya Bifrost 2.0 | Tutorial | 15 Bifrost Cloth (Eng. Subtitle, cantonese)
08:05
Maya Graphic User Interface | Objects Hierarchy (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
04:08
Maya Graphic User Interface | HOTBOX (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
09:26
Maya GUI | Edit Animation with Graph Editor (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
07:01
Maya Graphic User Interface | Timeline (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
01:54
Maya GUI | Channel Box, Attribute Editor (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
03:37
Maya Graphic User Interface | Viewport Display mode (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
05:01
Maya Graphic User Interface | Snapping (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
03:22
Maya GUI | Viewport & Object Manipulation (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
02:08
Maya Graphic User Interface | Maya Preferences (Lang. Cantonese, Subtitle, Eng/Simplify Chi)
05:35
(HD) Maya Bifrost 2.0 | Tutorial | 14 Smoke Trail (Eng. Subtitle, cantonese)
02:07
(HD) Maya Bifrost 2.0 | Tutorial | 13 Build Compound Library (Eng. Subtitle, cantonese)
05:18
(HD) Maya Bifrost 2.0 | Tutorial | 12 Snowball (Eng. Subtitle, cantonese)
02:59
(HD) Maya Bifrost 2.0 | Tutorial | 11 Fire Parameters (Eng. Subtitle, cantonese)
02:51
(HD) Maya Bifrost 2.0 | Tutorial | 10 Frame Torch Parameters (Eng. Subtitle, cantonese)
01:49
(HD) Maya Bifrost 2.0 | Tutorial | 9 Bifrost | Fire Template (English Subtitle, Cantonese)
02:56
(HD) Maya Bifrost 2.0 | Tutorial | 8 Sand Pile & Wind Influence (Eng. Subtitle, cantonese)
05:25
(HD) Maya Bifrost 2.0 | Tutorial | 7 File Cache (Eng. Subtitle, cantonese)
04:12
(HD) Maya Bifrost 2.0 | Tutorial | 6 Bifrost Smoke Collision
02:53
(HD) Maya Bifrost 2.0 Tutorial | 4 Particles (Eng. Sub. Lang. Cantonese)
03:33
(HD) Maya Bifrost 2.0 | Tutorial | 1 Bifrost Browser (Eng. Subtitle, cantonese)
00:58
(HD) Maya Bifrost 2.0 | Tutorial | 3 Lerp Node (eng. Sub. lang. Cantonese)
02:01
(HD) Maya Bifrost 2.0 tutorial | 5 Component (Eng. Sub. Lang. Cantonese)
03:58
(HD) Maya Bifrost 2.0 | Tutorial | 2 Bifrost Graph (Eng. Subtitle, cantonese)
06:16
Learning Maya - Quick Rig and paint weight
01:21
Hakuba with sunshine
01:40
Hakuba 2019
02:28
IDT3 - View your design in V.R.
03:30
IDT2 - Live Player Visualization
01:31
IDT1 - Revit Live
01:50
3ds Max Interactive Lesson 6 | V.R. Design
04:21
3ds Max Interactive Lesson 5 | Add Light
02:16
3ds Max Interactive Lesson 4 | Face Culling
02:18
3ds Max Interactive Lesson 3 | Materials Editing
01:53
3ds Max Interactive Lesson 2 | Import 3ds Max Assets
01:35
3ds Max Interactive Lesson 1 | Project Setup
00:23
Falling rocks Simulation in Hong Kong with Maya MASH