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cheetomoskeeto @UC-RatzHn1ukuuINLqnbBYeg@youtube.com

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Music and Audio Production Tutorials


03:26
Creating Pure Data Externals in C (2016): 01. Configuring Xcode for development
06:31
Creating Pure Data Externals in C (2016): 02. Writing setup and initializer code
04:16
Creating Pure Data Externals in C (2016): 03. Initializing arguments
02:31
Creating Pure Data Externals in C (2016): 04. Responding to bangs
05:00
Creating Pure Data Externals in C (2016): 05. Creating outlets
05:36
Creating Pure Data Externals in C (2016): 06. Creating additional inlets
05:43
Creating Pure Data Externals in C (2016): 07. Responding to messages and lists
05:53
Creating Pure Data Externals in C (2016): 08. Writing the logic for counting bangs
01:28
Creating Pure Data Externals in C (2016): 09. Linking the "-help" patch
06:34
Creating Pure Data Externals in C (2016): 10. Configuring Code::Blocks (PC)
04:14
Creating Pure Data Externals in C (2016): 11. Compiling with pd-lib-builder (Linux)
02:08
Creating Pure Data Externals in C (2016): 00. Introduction
06:48
Using pd-for-ios (libPD) within a Swift project
01:21
Building an iOS metronome app with libPD: 01. Introduction
02:59
Building an iOS metronome app with libPD: 02. Creating the “click” sound
02:22
Building an iOS metronome app with libPD: 03. Creating the timing mechanism
04:43
Building an iOS metronome app with libPD: 04. Handling BPM and subdivisions
04:04
Building an iOS metronome app with libPD: 05. Creating the user interface
02:14
Building an iOS metronome app with libPD: 06. Adding interactivity to the UI
04:19
Building an iOS metronome app with libPD: 07. Creating a metronome class
03:07
Building an iOS metronome app with libPD: 08. Finalizing the metronome app
02:47
Learning libPD for iOS: 02. Downloading libPD for iOS from GitHub
05:23
Learning LibPD for Android: 07. Initializing libPD for Android
02:26
Learning LibPD for Android: 08. Testing the libPD app on a device
03:14
Learning LibPD for Android: 02. Downloading libPD for Android
02:26
Learning LibPD for Android: 01. Introduction
03:56
Learning LibPD for Android: 05. Creating a GUI in Android Studio
03:11
Learning LibPD for Android: 06. Preparing a Pure Data patch for libPD
04:40
Learning LibPD for Android: 03. Creating an Android Studio project
06:04
Learning LibPD for Android: 04. Importing libPD into Android Studio
01:53
Learning libPD for iOS: 04. Handling libPD import warnings
03:02
Learning libPD for iOS: 05. Preparing the PD patch
02:36
Learning libPD for iOS: 01. Introduction
05:27
Learning libPD for iOS: 03. Importing libPD into Xcode
01:59
Learning libPD for iOS: 08. Loading the PD patch into the app
03:00
Learning libPD for iOS: 10. Connecting the UI to the PD patch
05:59
Learning libPD for iOS: 07. Handling PD patches with a Class
04:11
Learning libPD for iOS: 09. Creating a UI in Storyboard
03:13
Learning libPD for iOS: 02. Downloading libPD for iOS from GitHub
02:34
Learning libPD for iOS: 11. Testing the libPD app on a device
05:26
Learning libPD for iOS: 06. Initializing the PD engine
05:18
Platino: Drag & Drop: 04. Delegating Touches
06:20
Platino: Drag & Drop: 03. Drag with zIndex
06:45
Platino: Drag & Drop: 02. Snap after Drop
08:12
Platino: Drag & Drop: 01. Dragging Sprites
09:17
Getting Going on Platino: 01 Creating a New Project
09:28
Getting Going on Platino: 02 Creating Sprites
03:26
Getting Going on Platino: 03 Creating Text Sprites
08:14
Getting Going on Platino: 04 Handling Touch Events
30:02
Corona SDK 17: Module: Advanced Timer
00:35
Simple Solfège: The Melodic Memory Game
22:36
Corona SDK 16: Databases: Insert & Update
21:11
Corona SDK 15: Databases: Read
34:11
Corona SDK 14: Simple Physics Joints
22:56
Corona SDK 13: Custom Physics Bodies
14:01
Corona SDK 12: x and yReference
31:12
Corona SDK Game 02: Balloon Burst, Part 3
33:44
Corona SDK Game 02: Balloon Burst, Part 2
39:15
Corona SDK Game 02: Balloon Burst, Part 1
16:59
Corona SDK 11: Custom Fonts