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Slingers in Rome 1 (2004) vs. Rome 2 (2013) #totalwar #dontcarelookscool #NuTW
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384,468 Views • Jul 13, 2022 • Click to toggle off description
Slings that flail around like whimsying rubber when under supposedly lethal tensile loads, but that are stiff as a board when dangling loosely by one's side. That just about sums up the flaccidification of ranged combat in Nu-TW.

See my main video on this subject here:
   • The Flaccidification of Total War's R...  

Rope trick:
   • Hard and Soft Rope - Stiff Rope Magic...  
Giraffe-off:
   • Giraffes Fighting  

#dontcarelookscool #totalwar #flaccidification

P.S. part of why there are so few clips of Rome 2 slingers firing is that it just looks so flimsy and crappy. It's just a waste of screen time to show more than a few instances of absolutely nothing.
Also, something I didn't show here (but remarked on in my Flaccidification video) is that Rome 1 slingers rotate backwards. Have to look very closely and carefully (and be familiar with how slinging works) to even notice it.

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Views : 384,468
Genre: Gaming
License: Standard YouTube License
Uploaded At Jul 13, 2022 ^^


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RYD date created : 2024-12-10T13:53:04.392463Z
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323 Comments

Top Comments of this video!! :3

@Volound

2 years ago

heres my video on the overall flaccidification of the ranged combat in total war. highly recommended viewing if you have not yet seen it:
https://www.youtube.com/watch?v=GEvYxZfwrQg

slinging has been one of my favourite hobbies for about 15 years now, with videos showcasing my achievements on my second channel. you can imagine it was hard to decide what to cram into this 1 minute short.

and these shorts take a lot of time to make, but dont pay out anything in ads, and i dont ever do any product placements or ads either. if you appreciate these and want to help make it worth my time to make stuff like this (which a lot of people have been requesting since the last ones went up), my patreon is open:
www.patreon.com/volound
thats also the best place to suggest future video ideas to me, and hopefully will be plenty more to come in terms of these comparison shorts. cheers.

242 |

@darkfireslide

2 years ago

tell me 99% of your budget went to marketing without telling me 99% of your budget went to marketing

2.3K |

@akiramasashi9317

2 years ago

C.A out here thinking those rocks don't travel at 160kph.

1K |

@Erik_Arnqvist

2 years ago

Middle school dodgeball hits harder than Rome 2 “Slingers”

885 |

@HistoricalWeapons

2 years ago

Underrated weapon of history

473 |

@xHotPiEx

2 years ago

Maximum respect to giraffes

767 |

@notgoddhoward5972

2 years ago

Went from high velocity rock barrage to wet noodles flying in a pre-rendered arc

345 |

@romansionis2470

2 years ago

I love how Rome 1 slingers sound like they're spinning Thor's hammer

98 |

@TheGhostbuster1989

2 years ago

Slingers in Rome 1: Tactical Nuke

Slingers in Rome 2: A cotton ball would cause worse damage.

122 |

@Darek_B52

2 years ago

Rome 1: "I AM DAVID!!!"
ROME 2: "I dunno who I am, but I'm not David."

132 |

@bloodmagiclord8253

2 years ago

The worst thing for me is the sound. How is it that a game from 2004 when games had to have very limited memory usage for assets do so much better? The Rome 1 slingers sound scary as fuck, the Rome 2 ones just sound like 50 guys waving a stick around in the air.

184 |

@hallamhal

1 year ago

I remember Mike Loades talking about just how dangerous slingers could be on the battlefield. They were hurling lead shot or very dense rocks at about 100mph, that could really do some damage to a man. And they were accurate too, the reason balearic slingers were so revered as mercenaries was because they used slings to hunt game from childhood.
If they weren't good, why would armies bother employing them?

My favourite are the inscriptions on the shots they'd use, notable examples being "Catch!" "Ouch!" "Get pregnant with this!" and "Smite Pompey's backside!"

18 |

@DragonMagi

1 year ago

Rome 2: "lol so they're like bows except worse right?
Rome 1: "Would you like a blunt object introduced to your ribcage at 150 mph?"

11 |

@Silverscream1965

1 year ago

Honestly dude looking back and realizing a decade ago rome 2 was a major part of my child hood and I still play medevil 2, warhammer 2 and 3 at 22. Games are dope, always have been dope, you know I know it, everybody knows it

6 |

@OperatorMax1993

2 years ago

I love the edits, absolutely hilarious along with the "wet noodle" projectiles

93 |

@fabiocosta3830

1 year ago

The swinging sound of Rome TW is perhaps a bit exagerated. But the swoosh of the bullets (aparently is the correct term for the projectile), and the fleshy and metalic sound of the hit... Perfection. Is so raw, and you can feel the weight of the impact

20 |

@NotAbot-s5l

1 year ago

R1 slingers:
-gigachad facial structure
-literal clones of each other
-history's first battlefield snipers
-impactful and culturally relevant
-no need for hats, the sun politely fucks off
-rockin short pants centuries before they were cool

R2 slingers:
-look tired
-gay hats
-not culturally relevant
-face only a mother could love
-crossdressers

21 |

@umbrum2

2 years ago

its the hats. Alot of units have them but they just look so bad. the "greek farmers hat" that was in Rome1 where even better (like the ones on the archers and cav)

83 |

@stratos8

2 years ago

Volound have you notice how akward ranged units in Rome 2 position themselves before firing? They get in line as if they are holding muskets which makes me wander if they are coded as musket units xD

127 |

@lumethecrow

11 months ago

Slings are fucking horrifying in real life, especially when it's a good sling with a good projectile

4 |

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