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0143ab93_videojs8_1563605 licensed under gpl3-or-later
Views : 409,239
Genre: Gaming
Uploaded At Nov 7, 2024 ^^
warning: returnyoutubedislikes may not be accurate, this is just an estiment ehe :3
Rating : 4.947 (418/31,150 LTDR)
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User score: 98.02- Masterpiece Video
RYD date created : 2024-11-22T17:08:59.121475Z
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Top Comments of this video!! :3
If a gpu can output maximum of 100 FPS in 1080p and another gpu can output 100 FPS in 1440 or 4k, the cpu utilization for both gpus in their respective resolutions is the same. What you are saying only happens if you use the 7900GRE for 1080p resolution where you will have a bottleneck because your cpu can't handle the higher frame buffer.
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Imagine a scenario, when you play at 1080p, your GPU generates around 144 fps and you are not bottlenecked by the CPU. If you decide to upgrade to a gpu, which can now output 144 fps in 1440p, you won't have to upgrade the CPU since it's already capable of outputing 144 fps. The change in resolution basically impacts the GPU only.
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I need to get this out there every time I open YouTube I see your shorts and ofcourse 1st things 1st watching you, it gives me dopamine to see someone that is genuinely honest lovely and sweet telling us about the things with patience not just that you feel like a family member ❤❤❤ alots of loves. This feeling was inside me while back but felt lazy too type BTW your also live the time I'm writing this
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The point is that frame rate is capped by CPU and all the behind the scenes async stuff is relatively constant. The frame rate effects the calculations for things and scheduling overhead etc. But the resolution should be roughly independent of the CPU and more dependent on the ram speeds, size, data fabric speeds and the vram as well as the GPUs rasterization and texturing abilities. Now this is a rough relation and it does actually have some codependency with the CPU but idk where the line is for bottlenecking. The thing is though, most of the high fidelity games are also CPU intensive, since they go hand in hand it is a good idea to have a balanced build between the two.
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If you are already going from 1080p to 1440p or 4k, that would remove the need for a better CPU out together since you wouldn't see more fps anyway. It depends also on the GPU you're paring with too, both 4070 ti Super and a 4090 are 4k GPU's, but only the latter would really need a better CPU for the "high frame rate experience" on 4k for single player games, as the 4070 ti Super wouldn't provide that.
Im also not saying that you shouldn't upgrade your old zen 2 or pior CPU, but if you have something like a R5 5600x, thats enough for 4k gaming on a high end GPU like the 4070 ti Super.
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Although I'm new to building PCs, I'm eager to take on the challenge in the future. Currently, I'm utilizing my trusty old Dell laptop, model 3584, which features a 7th generation Intel Core i3 U-series processor, 8GB of DDR4 RAM, and a 1TB hard drive. To boost performance, I've upgraded my laptop with a Samsung 980 M.2 SSD. Impressively, this setup allows me to run demanding games like GTA 5 at 30-50 FPS and Valorant at over 50 FPS when connected to an external monitor.
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I also think its important to understand that zach probably recommends that you upgrade your cpu anytime you up resolution because later down the road you are going to get a better gpu which will push more frames which in turn makes the cpu work harder. Thats why if you have a 5500 and you upgrade the gpu to a 7900x with a 1440 monitor you will still get a bottleneck even though your at a higher resolution.
Honestly if you have to think about which cpu is for which gpu at which resolution you are better off just not wasting your money on a gaming pc because right now you should be researching compatibility and saving money so when you finally want a gaming pc you can have the best pc for your needs and know exactly what to do to avoid a bottleneck.
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@ZachsTechTurf
2 weeks ago
Who has a bottleneck in their build right now?
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