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How to prevent gabrage Collection in UNREAL Engine in 60 seconds #shorts
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527 Views β€’ Mar 11, 2024 β€’ Click to toggle off description
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Views : 527
Genre: Science & Technology
Uploaded At Mar 11, 2024 ^^


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RYD date created : 2024-03-22T14:29:42.189047Z
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5 Comments

Top Comments of this video!! :3

@thegamedevcave

7 months ago

BAD EXAMPLE in this video:
it doesn't actually work for fundamental types, only things that inherit from UObject get garbage collected. so that's anything unreal specific really since I believe pretty much any class in unreal you'd use comes from UObject. But yeah, bools, floats and so on will not be counted in that. I also believe that means that structs such as FVector, FString, FName and so on will also be ignored for garbage collection.

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@cuki3277

7 months ago

I was just struggling to fix a bug for the past 3 days and saw this video in my recommended page and turned out this was the solution to my problem. Thank you

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