Game Design Tutors: Progress and Timeline
1 videos • 67 views • by Dan's Game Dev Channel This video looks at the timeline of a game, and player progress through the timeline, from a game designer's perspective. It looks at the lifespan of the game, typical game lengths, how progress is charted and measured, and the pros and cons of having distinct phases to a game. If concludes with some reflective questions for designers to use when thinking about these aspects of their game. This video has been made for teaching at Northumbria University, but has been made publicly available. https://www.northumbria.ac.uk/ I am aware that there is only one video in this playlist.. This has been done so that this video can be included amongst the playlists on the front page of this channel.