Make a game like Legend of Zelda using Unity and C#
95 videos • 2,030,991 views • by Mister Taft Creates
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Part 0 - What this is: Make a game like the Legend of Zelda using Unity and C#
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Part 1 - Setup: Make a game like the Legend of Zelda using Unity and C#
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Part 2 - 4 way Movement: Make a game like the Legend of Zelda using Unity and C#
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Part 3 - 4 way Animation: Make a game like the Legend of Zelda using Unity and C#
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Notes From the Future - Watch this before Tilemaps
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Part 4 - Tilemaps with Collisions: Make a game like Legend of Zelda with Unity and C#
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Part 5 - Smooth Camera Movement: Make a game like Legend of Zelda with Unity and C#
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Part 6 - Bounding the Camera: Make a game like Legend of Zelda with Unity and C#
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Part 7 - Using Tiled for maps: Make a game like Legend of Zelda with Unity and C#
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Part 8 - Zelda-like Room Transitions: Make a game like Zelda using Unity and C#
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Part 9 - Adding Title Cards: Make a game like The Legend of Zelda using Unity and C#
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Part 10 - Signs and Dialog: Make a game like The Legend of Zelda using Unity and C#
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Part 11 - Attack Animations: Make a game like Legend of Zelda using Unity and C#
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Part 12 - Creating Hitboxes: Make a game like the Legend of Zelda using Unity and c#
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Part 13 - Breaking Pots! : Make a game like the Legend of Zelda using Unity and C#
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Part 14 - Making a State Machine
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Part 15 - Setting up Enemy Animations: Make a game like Zelda Using Unity and C#
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Part 16 - Enemy AI Part 1: Make a game like Zelda using Unity and C#
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Part 17 - Knockback: Make a game like Zelda using Unity and C#
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Part 18 - A Brief Explanation of Rigidbody2D: Make a game like Zelda using Unity and C#
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Part 19 - Enemy State Machine: Make a game like Zelda using Unity and C#
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Part 20 - Hurtboxes: Make a game like Zelda using Unity and c#
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Part 21 - Enemy Animations: Make a game like Zelda using Unity and C#
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Part 22 - Enemy Health with Scriptable Objects: Make a game like Zelda using Unity and C#
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Part 23 - Scriptable Objects to make a Signal System: Make a game like Zelda using Unity and C#
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Part 24 - Zelda like Heart System: Make a game like Zelda using Unity and C#
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Part 25 - Zelda Hearts pt 2: Make a game like Zelda using Unity and C#
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Part 26 - More Rooms: Make a game like Zelda using Unity and C#
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Part 27 - Setting up the House: Make a game like Zelda using Unity and C#
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Part 28 - Switching Scenes: Make a game like Zelda using Unity and C#
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Part 29 - Fading between Scenes: Make a game like Zelda using Unity and C#
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Part 30 - Context Clues: Make a game like Zelda using Unity and C#
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Part 30.1 - Q and A: Make a game like Zelda using Unity and C#
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Part 31 - Project Structure: Make a game like Zelda with Unity and C#
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Part 32 - Treasure Chests 1: Make a game like Zelda with Unity and C#
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Part 33 - Treasure Chests Continued: Make a game like Zelda with Unity and C#
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Part 34 - Patrolling Enemies: Make a game like Zelda using Unity and C#
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Part 35 - Dungeon Setup: Make a game like the Legend of Zelda using Unity and C#
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Part 36 - Key Doors: Make a game like Zelda using Unity and C#
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Part 37 - Enemy Death Effects: Make a game like Zelda using Unity and C#
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Part 38 - Hearts!: Make a game like Zelda using Unity and C#
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Part 39 - Coins! : Make a game like Zelda using Unity and C#
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Part 40 - Screen Kick: Make a game like Zelda using Unity and C#
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Part 41 - Small Fixes: Make a game like Zelda using Unity and C#
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Part 42: More Fixes! - Make a game like Zelda using Unity and C#
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Part 43 - Restricting Enemy Movement: Make a game like Zelda using Unity and C#
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Part 44 - Switch Doors: Make a game like Zelda using Unity and C#
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Part 45 - Turret Enemies: Make a game like Zelda using Unity and C#
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Part 46 - Observer Objects: Make a game like Zelda using Unity and C#
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Part 47 - Enemy Doors: Make a game like Zelda using Unity and C#
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Part 48 - Cinemachine Camera: Make a game like Zelda using Unity and C#
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Part 49 - Loot Tables: Make a game like Zelda using Unity and C#
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Part 50 - More Small Fixes: Make a game like Zelda using Unity and C#
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Part 51 - Melee Enemies: make a game like Zelda using Unity and C#
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Part 52 - Firing Projectiles: Make a game like Zelda using Unity and C#
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Part 53 - Making a magic bar: Make a game like Zelda using Unity and C#
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Part 54 - Magic Meter part 2: Make a game like Zelda using Unity and C#
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Part 55 - The Bow Item: Make a game like Zelda using Unity and C#
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Part 56 - Heart Containers: Make a game like Zelda using Unity and C#
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Part 57 - Making a Title Screen: Make a game like Zelda using Unity and C#
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Part 58 - A Pause Menu: Make a game like Zelda using Unity and C#
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Using Timeline for Cutscenes in Unity: How to make a game like Zelda using Unity and C#
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NPCs - Making simple AI: Make a game like Zelda using Unity and C#
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NPCs - Better Movement: Make a game like Zelda using Unity and C#
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Extras - Making a Minimap: Make a game like Zelda using Unity and C#
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Structure - Using the new Prefab system: Make a game like Zelda using Unity and C#
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Invulnerability Frames - Make a game like Zelda using Unity and C#
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Saving Data - Persistence: Make a game like Zelda using Unity and C#
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Saving Data - Saving Between Scenes: Make a game like Zelda using Unity and C#
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Saving Data - Making Debug Buttons: Make a game like Candy Crush using Unity and C#
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Inventory - Inventory Items: Make a game like Zelda Using Unity and C#
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Inventory - Scrolling UI: Make a game like Zelda using Unity and C#
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Inventory - Displaying Items: Make a game like Zelda using Unity and C#
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Inventory - Using Items: Make a game like Zelda using Unity and C#
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Inventory - Using Items part 2: Make a game like Zelda using Unity and C#
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Inventory - Using Items 3 - Make a Game like Zelda with Unity and C#
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Inventory - Items in the World - Make a game like Zelda using Unity and C#
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Inventory - Saving Nested Scriptable Objects - Make a game like Zelda using Unity and C#
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Refactoring - When, How, and Why - How to make a game like Zelda using Unity and C#
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Refactoring - Health and Damage - Make a game like Zelda using Unity and C#
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Refactoring - Knockback - Make a game like Zelda using Unity and C#
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Updating to 2019.1 - Make a game like Zelda using Unity and C#
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Fixes! - 2019.2 and Optimizing for multiple resolutions - Make a game like Zelda using Unity and C#
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Tips for Debugging and Projectile Fixes - Make a game like Zelda using Unity and C#
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Structuring Abilities - Make a game like Zelda using Unity and C#
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Year 2 Outline - Make a game like Zelda with Unity and C#
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Abilities - Dash - Make a game like Zelda using Unity and C#
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Abilities - Projectile Ability: Make a game like Zelda using Unity and C#
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Abilities - Multi-Shot Projectiles: Make a game like Zelda using Unity and C#
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Branching Dialog - Part 1: Setup and Using Ink - Make a game like Zelda using Unity and C#
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Branching Dialog 2 - Creating the UI: Make a game like Zelda using Unity and C#
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Branching Dialog 3 - Explaining Ink
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Branching Dialog part 4 - Interaction between objects - Make a game like Zelda using Unity and C#
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Part 5 - Adding Dialogs and Choices - Make a Branching Dialog System
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Get the most from tutorials.
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