niagara
28 videos • 44,412 views • by Arseny Kapoulkine
1
niagara: Building a Vulkan renderer from scratch*
Arseny Kapoulkine
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2
niagara: Drawing a triangle
Arseny Kapoulkine
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3
niagara: Cleaning up
Arseny Kapoulkine
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4
niagara: Rendering a mesh
Arseny Kapoulkine
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5
niagara: Future of rasterization
Arseny Kapoulkine
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6
niagara: Optimizing mesh rendering
Arseny Kapoulkine
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7
niagara: Parsing SPIRV
Arseny Kapoulkine
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8
niagara: Meshlet culling
Arseny Kapoulkine
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9
niagara: Tuning mesh shaders
Arseny Kapoulkine
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10
niagara: Multi draw indirect
Arseny Kapoulkine
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11
niagara: GPU object culling
Arseny Kapoulkine
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12
niagara: Faster culling and LOD
Arseny Kapoulkine
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13
niagara: Depth pyramid for occlusion
Arseny Kapoulkine
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14
niagara: Occlusion culling
Arseny Kapoulkine
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15
niagara: Vulkan 1.2 and GPU buffer pointers
Arseny Kapoulkine
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16
niagara: Upgrading to Vulkan 1.3
Arseny Kapoulkine
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17
niagara: Triangle culling
Arseny Kapoulkine
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18
niagara: Meshlet occlusion culling
Arseny Kapoulkine
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19
niagara: Culling optimization
Arseny Kapoulkine
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20
niagara: Task command submission
Arseny Kapoulkine
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21
niagara: Meshlets unchained
Arseny Kapoulkine
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22
niagara: Loading glTF scenes
Arseny Kapoulkine
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23
niagara: Bindless textures
Arseny Kapoulkine
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24
niagara: Tracing rays
Arseny Kapoulkine
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25
niagara: Tracing rays faster
Arseny Kapoulkine
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26
niagara: Materials and shadows
Arseny Kapoulkine
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27
niagara: Transparent shadows
Arseny Kapoulkine
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28
niagara: Moving objects
Arseny Kapoulkine
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