Channel Avatar

HeWhoQuacksss @UCtB338zY9KyC33WMo90B4Pw@youtube.com

33K subscribers - no pronouns :c

Ya'll can call me Quacks or Matt, I like editing Game Dev's


09:02
The Most Difficult Champs To Design
08:44
Briar Itemization & Titanic | Simpler Characters
09:54
Early Game Champs Are Pro Skewed | The Purpose of True Damage
08:02
Mr. Run At You Guy (MUNDO) | Getting Poked From Several Counties Over | Empowering Assassin Items
09:14
Feats Of Strength & Atakhan | The Give & Take Of High Agency Champs
09:12
Lane Swaps | ZERI In URF | Assassins & 15.3 Domination Tree Buffs | Underselling Art | ZERI AS Cap
11:07
SERAPHINE's Healing Vs. Other Enchanters | We Are All Challengers | The Curse Of Dev
09:14
The Road To Game Dev | Adventures In True Dmg
08:04
Jhindread | High Mastery & Agency | NAAFIRI Too Straightforward | We Can Make Them A Jungler But
08:09
New Champ Ban Rates (MEL) | MORGANA & ZED Token High Ban Rate Characters | Assassin Buff
08:51
Why Are There Even Champs That Use Mana?
08:39
NEVER SURRENDER! Except Those Times You Should
08:45
Counter Mechanics NotWhat People Think | YUUMI's Best Friend
08:01
Cascading Work Avalanche | ORNN Items | A Third Ability For VI | A Champ's Core Role
08:01
BRUISERS, MELEE & Copious Amounts Of MS Paint
08:41
What Makes A Champ Viable For Proplay?
08:38
Counter Mechanics Not As Straightforward As You'd Think (Grievous Wounds Serpent's Fang)
08:13
Power Budget & Pro Skew(YI JINX) | Buff Briar | Press To Accept | Wildrift VI Has An Extra Ability
08:55
Why Remove Skill From The Game | Old Lore & Canon Arcane
09:38
Most EVIL Champ | Crit On YASOU & YONE
08:45
Why Aren't There AD Scalers On Items | KAYLE Built For Scaling | Lethal Tempo | Galeforce
08:31
Why is APHELIOS Kept Weak & HWEI Kept Strong | BRAUM, The Champ Formerly Known As Urine (Uncut)
08:14
Weird Scalings (PYKE VIEGO JHIN) | Why Do Boring Champs Get Buffs?
08:14
Identifying As Shaggy From Scooby-Doo
11:15
Smurfs | Assassin Items
09:28
What Could Have Saved Mythics? | Crazy Abilities (VIEGO SENNA ZERI)
08:10
Alternative Win Conditions | Frustrating Builds
13:17
Champ Design Vs. Champ Balance
09:19
First Blood Feat of Strength | Adaptable RNG | Magic The Gathering & Game Design | McBeefybeef
08:04
Marvel Rivals, Overwatch, CSGO & Fortnite
08:50
The Cost Of A Dash | Enforcing Lanes & Stifling Creativity
08:30
MEL's Reflect & MORGANA's Black Shield
08:04
Importance Of Silhouette / New Season / Late Game Champs / VOLIBEAR Flip Not Ok With The Kit
08:29
Statistics Are Misleading / New Mechanics Aren't Set In Stone
10:35
Balancing Criteria & That Time August Broke Thunder Lords Decree
20:04
New Champ Abilities & Cooldowns
15:22
Gacha, Gambling, Loot Boxes & Card Packs / The Value Of Pixels
08:53
Old YUUMI Had TooMuch Skill Expression / Nuances Of Gaming Audience
12:00
Not Every Champ & Mechanic Is For You
08:11
Loser's Queue / Jungler Responsibilities / Tank Junglers & Proplay / Why Does Proplay Matter? / more
08:34
Targeting Specific MMRs For Buffs Or Nerfs / Valuing Your Gaming $
08:11
Passives With Conditional Requirements Strong For A Reason (VIEGO EKKO)
09:35
The Unexpected Origin Of Viego's Passive / How A Buff Can Quickly Become A Nerf / POE2 WASD Controls
12:50
Overloaded Kits
09:25
Critically Unpopular Champs / Back In My Day On The Alaskan Frontier Inting Was Picking Up The Phone
12:07
TARIC & The Problems With Vector Targeting
09:18
Jungle Diff / Not All Dashes Created Equal / Champ Design Trends
08:01
Canceled Champ / Modern Gaming & Guides / NUNU's Rework A Failure? / Collabs In LoL
08:40
Ranked Split & Eatting Soup / KissCurse Mechanics / Critique Sandwich
10:02
I Was Wrong About Galeforce / Tanks One Shotting / Respec In POE2 Diablo4 & Borderlands / Talents
08:35
When To Buff & When To Rework / If Singed Were Released Today / LoL & Dota 2 Game Balance
08:27
Rotating Meta / Forfeit Culture
08:24
How Late Game Winrates Lie
08:27
Restricted View On What A Person Looks Like / Is Briar Viable In High MMR? / Zyra Jungle
08:35
Is FIDDLESTICKS Even Healthy For The Game? / Too Many Honors & Path Of Exile Subreddit
08:58
YUUMI's Passive Best Friend: Buff or Shackle \ Lethal Tempo & The Problem With Powerful Runes \ DEVs
11:41
Challenges Facing Female Gamers
08:14
Trapped Games / Old SKARNER's Passive / Kindred Marks / UI Elements / Actually, I'm Pretty Good
15:13
Games Dead On Arrival (Concord Artifact)
08:19
What Do Assassins Want Outside of Kills? / MMR Resets