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Bluebelly Gaming @UCM_a7OLdVAv_QogLccuhujg@youtube.com

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Sim gamer creating let's plays and tutorials for great games


30:31
Completing our bridge across the east river | Banished | Bannies Mill | Ep 22
33:16
Autumn planting and some mushroom hunting | Ep19 | Medieval Dynasty Oxbow
32:33
Let's get some old barn pubs making more food... | Banished | Bannies Mill | Ep 21
31:31
Building our industrial road and a few new workplaces | Ep18 | Medieval Dynasty Oxbow
30:20
Are we approaching... stability? | Banished | Bannies Mill | Ep 20
28:31
Autumn leaves are falling... time for harvest | Ep17 | Medieval Dynasty Oxbow
29:31
What if we make a LOT of lumber mills? | Banished | Bannies Mill | Ep 19
31:04
Last day of summer, let's get some piglets! | Ep16 | Medieval Dynasty Oxbow
30:34
Prosperity rising! This is getting exciting. | Foundation | Update version 1.9 | Bluebellia Ep4
28:32
Food and firewood... never enough | Banished | Bannies Mill | Ep 18
28:26
Trade route established... next step profit? | Foundation | Update version 1.9 | Bluebellia Ep3
26:39
Okay we're rebounding a bit... and stronger than ever? | Banished | Bannies Mill | Ep 17
38:29
Make a run into town to make money, buy fertilizer | Ep15
27:47
Let's see if we can figure out the work flow... | Foundation | Update version 1.9 | Bluebellia Ep2
22:07
Building a bridge and a crisis happens... | Banished | Bannies Mill | Ep 16
30:36
Let's turn this into a village | Ep14
29:57
Starting a new village of Bluebellia | Foundation | Update version 1.9
26:46
Stone road upgrade should help with speed... we hope | Banished | Bannies Mill | Ep 15
28:11
We're almost done setting up the basic infrastructure | Ep13
25:31
We really need to get ahead of this food problem... | Banished | Bannies Mill | Ep 14
27:41
Let's get these starter buildings done | Ep12
31:15
Spring has arrived with taxes and new challenges | Ep11
31:04
This episode starts nice... but then??? | Banished | Bannies Mill | Ep 13
20:15
Winter clothes do not protect... from winter weather? | Ep10
27:01
Do not pet the doggies in the Oxbow | Ep9
25:46
More people is always good... right? | Banished | Bannies Mill | Ep 12
36:03
A time to... dye? | Ep8
25:01
Let's continue our expansion of the square | Banished | Bannies Mill | Ep 11
28:28
A time to... die? | Ep7
34:16
Arrows... arrows for a poor hunter? | Ep6
34:53
Rainy day but plenty to get done | Ep5
32:11
Humble Beginnings: Getting our first few buildings established | Ep4
34:41
Finding the careful balance of expansion | Banished | Bannies Mill | Ep 10
28:56
Where should we settle? Deciding on a location for the new village | Ep3
29:10
A Tour of St. Zita - Cities Skylines Casual Gameplay
35:47
Finding our footing in this dangerous new land | Ep2
36:02
Starting a brand new Oxbow save with the AUTUMN UPDATE | Ep1
33:01
Solid foundation... time to scale the population | Banished | Bannies Mill | Ep 9
41:41
Signs, signs, everywhere signs! Small update, big difference | Supermarket Simulator | Ep14
29:01
Brick by brick... | Banished | Bannies Mill | Ep 8
28:32
I am very confused about the pacing of this game... | Manor Lords | Ep6
29:01
Let's build our first three-story building! | Banished | Bannies Mill | Ep 7
24:26
Still too many unsatisfied customers... gotten tighten up the ship! | Supermarket Simulator | Ep13
26:11
At this rate, we will complete this challenge in the year 2100 | Banished | Bannies Mill | Ep 6
33:51
Finally unlocking another territory... | Manor Lords | Ep5
37:01
Getting some new products for this expansion! | Supermarket Simulator | Ep12
31:41
A lighthouse on a river...? I mean... there's no ocean | Banished | Bannies Mill | Ep 5
31:32
Trying to get a level 2 burgage before the Baron wins... | Manor Lords | Ep4
26:06
Update brings us a scanning tool! | Supermarket Simulator | Ep11
21:32
The trader brought WHAT!? Series defining moment! | Banished | Bannies Mill | Ep 4
25:07
Sheep walking simulator 2024 (and I love it!) | Manor Lords | Ep3
25:41
What if we actually manage our stock room a little...? | Supermarket Simulator | Ep10
21:11
We're getting a stable base now | Banished | Bannies Mill | Ep 3
25:44
Things were going so well... but we don't have the blueprints to advance... | Wild West Dynasty
31:11
Checking out the new patch with our Blue II Playthrough | Manor Lords | Ep2
30:57
Let's fix the warehouse and advance the story | Wild West Dynasty
29:23
Slow steady expansion... does anyone have a tool? | Banished | Bannies Mill | Ep 2
30:41
The road to 1000 Bannies | Banished | Bannies Mill
34:19
Wild West Dynasty | This ain't so bad...
30:31
Improving the layout and customer satisfaction | Supermarket Simulator | Ep9